Hello,
The mod panel must not be hidden in any way since it ensures that all mandatory mods are present and that there are no other unauthorized mods.
Hello, sorry to bother you but I plan to do a run on the aftershock map and this run requires to be on old version of payday 2 to use a bug to make the end helicopter come faster. The problem is, I can't use this mod because it's old version of payday 2. What should I do? Do my run without the mod just by showing the video at the beginning that I have no mod?
Yes, when using older versions, it's not compulsory to have Speedrunning mod. And yes, it'd be great if you could show that you have no other mods installed.
I only used superBLT and the speedrunmod, but my run got regected for "playing with any visual icons mods" what do i need to do?
Hi I have the P3DHack which was activated during my speedrun it was necessary for the items to remain unlocked is this a problem in the speedrun?
ok so i have to start over... no big deal but otherwise there is no other way to unlock all item
Sorry for the late reply @dumitrascelzdravan There's already a video about this, it's on the guides tab on the sidebar Here's the link:
I'm a bit confused about the multiplayer part of this ruleset.
• If another player (that is not the host) is using mods, at the end of the heist, you must show which mods are they using at the player list. Still, only speedrunning mod is allowed.
For a full-game run, do we have to show player's modlist at the end of every heist? or once at the end of the run? Also, is it okay to display the modlist before the run starts? (I'm worried that i will forget to do so after several-hour long run)
Hey @EukkMaru ! I'm not a mod for this game anymore, but I am a mod for the category extensions of the game.
The rule was intended for ILs, so I understand your problem with the full game runs. However, I'd say that since the biggest difference between ILs and full game is the use of RNG mod being forbidden, as long as you (the host) show that the RNG mod is not being used, and you show the mods used by every player at least once during the run (preferably at the very beginning or at the very end), it should be fine. (Remember that the other players follow the same rules, so only SuperBLT and Speedrunning mod)
At least, this is what you can expect for the Category Extensions. Here in the main leaderboards, I can't confirm 100% that the rule will be applied in the same way. Perhaps @Awake or @nasuper can confirm.
What if i was using Geforce NOW to play payday 2 where I would be incapable of installing or using any mods whatsoever, would my run still be declined for not having the required mods?
Hey !
There's no problem with this issue. We already checked runs about players playing with Geforce NOW. We just need to see at the begining that you're using Geforce NOW.
Enjoy your run :)
Hi Runners we have added RNG manipulation for the following heist:
Hell's Island: all options for glitchless runs
No Mercy: all options for glitchless runs
Slaughterhouse: all options for glitchless runs
Scarface: Wire box locations for glitchless runs
White Xmas: Santa will now always roll th