Can anyone give me the All Advancements RSG 1.16 template, with like all advancements, mobs needed for monsters hunted, and all of thoses things ?
Hopefully this general route helps: https://docs.google.com/document/d/18Iurqcqi3L6LujgMxjO15w66oM_8r5HnFwPNVGR9yk4/edit
And for the "Monsters Hunted" advancement here's a list:
• Blaze
• Cave Spider
• Creeper
• Drowned
• Enderman
• Evoker
• Ghast
• Guardian
• Husk
• Magma Cube
• Phantom
• Pillager
• Ravager
• Shulker
• Silverfish
• Skeleton
• Slime
• Spider
• Stray
• Vindicator
• Witch
• Wither Skeleton
• Zombie
• Zombie Pigman
• Zombie Villager
If you want a chart for the "Monsters Hunted" advancement, I found these two charts online: https://imgur.com/a/7gQDf8M Note: just keep in mind that these two charts include the piglin brute which doesn't exist in versions below 1.16.2, and AA 1.16 is preferably played on 1.16.1. So just ignore that if you choose to play AA 1.16 in version 1.16.1.
Updated Legal Mods:
• AntiResourceReload 4.0.2 for 1.14-1.15.2 is now allowed, which fixes a crash when loading the mod outside of a development environment.
• StandardSettings 1.2.3 for 1.14-1.19.2 is now allowed. This update adds an f3PauseOnWorldLoad option that, when enabled and pauseO