You're doing such a small amount of time in that comparison it would be impossible to see the difference. Also you bump the pipe which can take up variable amounts of time. If you had a run that takes a few minutes where the inputs are the same either running or walking the whole time with no slowdowns (like bumping a pipe) and you'll see it better
The number I gave you is an estimate. I don't have the capability to get it super accurate.
I talked to Cujo the other day and he mentioned that SNES Classic is banned for Yoshi's Island because it doesn't emulate lag properly.
Maybe there's something to that.
Effective immediately, any submissions using the SNES9x emulator will not be verified. The SMB1 mod team has concerns about its integrity due to its ability to overclock and remove lag frames, which may not be easily detectable. Additionally, we request that all BizHawk submissions avoid using the S