Kill all mobs% category?
suggested this a while back but nothing ever came of it. still would like to see this category happen. it could also be cool if we did "all hostile mobs" since then you dont gotta find a mooshroom and stuff.
it would make sense to plan a route so that after an hour has passed you can kill a phantom. this category would definitely take like 2 hours to complete a run at least.
OutlanderForge likes this
StandardSettings & AntiResourceReload
Updated Legal Mods:
• AntiResourceReload 4.0.2 for 1.14-1.15.2 is now allowed, which fixes a crash when loading the mod outside of a development environment.
• StandardSettings 1.2.3 for 1.14-1.19.2 is now allowed. This update adds an f3PauseOnWorldLoad option that, when enabled and pauseO
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