Speedrun Times ; In game time and Real time
For real time, it will be easy enough to check the frames, and find the time that way, but how will I make the livesplit time match that? Im activating the livesplit time manually, and I want it to match the real time. Also, is there a way to measure in game time? How would I calculate that manually?
Edited by the author
Thank you! Is it okay if I start the timer after I get in the game, but before I move?
Rules v2
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Summary:
- () Lowered extra proof requirements for 1.16+ RSG to sub-13 for wor
Recent runs
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