-- Jumping through the walls in the third section of the Labyrinth Branch. => -- Jumping through the walls in the Labyrinth Branch.?
Current Diversity Multiplayer WR uses LAN as multiplayer environment and pvp for speed boost, yet rule says:
For Multiplayer, Your server.properties file should include the following items pvp=false
Is it allowed to LAN to bypass server.properties requirements?
With glitches mining diamond with iron pickaxe may be faster though
Even if you turn structure off, what if accidently see a dungeon?
It'd be easier in 1.7- version, no lapis requirement and level are cheaper
If someone do all achievement random seed glitchless in a few days, need it be one-segment?
or maybe explain the decision on the 2nd(and 3rd)
Is it better to name the fake player "N/A" or "Submit into Glitched"?
With a 1ms submission, in stats the y axis starts from zero
So if no warping, IGT=Time Atack? The timer in Resource doesn't work on Win xp. I wrote my own instead
the submit list is full of ads,mind clean up?
Old all achievements is a lot simpler. https://minecraft.gamepedia.com/index.php?title=Achievements&oldid=414109 only On A Rail, When Pigs Fly and Sniper Duel usually not done; but they are also not that hard. That makes Random seed Glitchless cost an acceptable time. Also, I saw all achievement challenge. They don't aim speedrun, but eventually do it in a few tens of hours.
In 1.6, achievements are global, so achievement transfer was intended
'''
Must be played on a version from 1.8 to 1.11.2. Can be played on any difficulty that is not peaceful. Glitches are allowed. Timing starts on first input and ends when the pop up of the last achievement appears on screen/chat. Commands cannot be executed during the run. This category is ranked by In-Game Time, time out loads or use one of the provided programs while running.
No restrictions on seed use, however it is strongly recommended to use a seed. If someone completes a run with a random seed, the categories will likely be split.
For all of the rules please see this thread: https://www.speedrun.com/mc/thread/gq26u
Version must be from 1.0 to 1.6.4. '''
- the two Versions don't overlap.
- Why say about set seed but not glitchless?(1.0 achievement don't require that many gold, so glitchless don't waste that much time on such)
- Is achievement transfer glitchless?
For a TAS run, is autokill allowed? (It's theorily possible but requires so fast, and if use the rate whole run costs lots of time)
Some maps are created when all versions newer than a point work, and the rule therefore only say [version]+. In this case what's the newest version allowed to use?
Some maps require to do something to obtain real life knowledge(not something like knowledge book), but when speedrunning we usually just use existed memory. Is there category that you need to see the knowledge before you do that? (Including rules [A sign allowing you to do something], etc)