Threads
XeiZ8 years ago

This topic is to easily see and track rule changes and similar things.

Should you find any missing information that NEEDS to be in there or a missing command that was previously allowed please notify a active moderator. This is NOT the place to discuss if something should or should not be allowed.

Since inbounds and oob are similar i just took the inbounds ones since they needed more info in them. Should there be something different for oob i will point it out seperately.

_

Goal: Beat the game without having your camera or placed portals leave the map and without scripts,macros or cheats. Beat the game in one sitting, quicksaves and quickloads are allowed. Should you peek oob by accident and DID profit from it - you have to load the last save. _

Version: For portal runs the Source Unpack is used which can be found in the resource section, you can do runs on the latest steampipe but note that not all tricks will be usable (mainly saveglitch) _

Timing: Timing begins when the crosshair appears and ends when it disappears after Glados' death. Timing is done using Ingametime - Livesplit is highly recommended due to its auto-start/stop and load removal. You are allowed to use the official save (resource section) to skip the vault. You have to set livesplit to start at 53.01 seconds if you use the save. _

Proof: All runs HAVE to be submitted with some sort of proof in form of a video or demos. In case of suspicion demos can be requested by the mods. Videos have to show the full run from start to finish. Demos can automatically be recorded with Maxxuss' demo plugin (see resources). Demos including the vault.dem HAVE to be submitted if you decide to use the save to skip the vault, videos are not sufficient. As a result of the save implementation screenshots are no longer a valid proof and will get rejected (as they should've always been...). _

Allowed commands/bindings: -Any bind that is accessible from the menu -sv_player_funnel_into_portals binding (checkbox in the menu) -toggle_duck binding (default controller bind) -cl_showpos 1 -binds for sensitivity -save/load on one key binding -custom named save binds -demo plugin related binds _

If you are unsure about a command, bind or other rule please ask via the forum.

(as of Wednesday, September 2, 2015)

XeiZ8 years ago

Hey, right now you can only show or hide rules as a hard value.

It would be nice for games that require larger rules sections to have an option that allows to auto-hide the rules after a certain number of visits if logged in (maybe after the first, second or third visit?) to make sure new people see the rules and existing runners dont get annoyed by walls of text.

Maybe it would also be nice to have that auto reset when the rules get edited so that new rules or changes to them will be obvious even to existing runners.

Mavik likes this
XeiZ8 years ago

We just rewrote the rules section for portal no oob and oob. Legacy etc will follow since they require a bit more work.

So far no changes to actual rules were made, we just wrote them more clear and switched from blacklisting commands to whitelisting them as it is easier and clearer to maintain.

Should you find any missing information that NEEDS to be in there or a missing command that was previously allowed please make a post in this thread.

Yes, i know its a wall of text, we might just set the default to hidden after a while.

This is NOT the place to discuss if something should or should not be allowed as, once again, this isnt CHANGING the rules - just REWRITING and CLARIFYING them.

"Note: This is only a rewritten rule section switched to whitelisting things instead of blacklisting, no actual changes yet, should i have forgotten a already allowed and used command (no, timescale is not allowed...) please contact an active moderator (fnzzy, xeiz, ???)

Goal: Beat the game without having your camera or placed portals leave the map and without scripts,macros or cheats. Beat the game in one sitting, quicksaves and quickloads are allowed. _

Version: For portal runs the Source Unpack is used which can be found in the resource section, you can do runs on the latest steampipe but note that not all tricks will be usable (mainly saveglitch) _

Timing: Timing begins when the crosshair appears and ends when it disappears after Glados' death. Timing is done using Ingametime - Livesplit is highly recommended due to its auto-start/stop and load removal. _

Proof: All runs HAVE to be submitted with some sort of proof in form of a video, demos or (for now) a screenshot. In case of suspicion a video or demos can be requested by the mods. Videos have to show the full run from start to finish. Demos can automatically be recorded with Maxxuss' demo plugin (see resources). Screenshots should show the full splits of the submitted run (not after resetting the splits). _

Allowed commands/bindings: -Any bind that is accessible from the menu -sv_player_funnel_into_portals binding (checkbox in the menu) -toggle_duck binding (default controller bind) -cl_showpos 1 -binds for sensitivity -save/load on one key binding -custom named save binds -demo plugin related binds _

If you are unsure about a command, bind or other rule please ask via the forum.

(Friday, August 28, 2015)"

HsynGx and Fnzzy like this
XeiZ8 years ago

Since we kind of regulate the leaderboards now this came up because no one actually followed that rule until now. Legacy runs have a SS rule, no save and loading.

Some people want that rule gone, since it never was really followed anyway. We also dont randomly want to change rules so active runners should decide instead. So if you agree that the no qs/ql rule should be removed from that category please say so in this thread so it can be removed without someone going crazy about it and blaming a single person for changing rules.

Again: If you are an active runner of this category CLEARY state if you want the rule gone or not.

Teslaƫ likes this
About XeiZ
Joined
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Online
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