Hey, I would have preferred to do this privately but src wont let me message you for some reason and you dont have discord linked. You're totally right that this game has had some problems with verification. It turns out your run was left in the queue on purpose by 2 seperate moderators, both assuming the other would take care of it. This was a stupid communication issue that we are really sorry about. If you could contact me or hugnable on discord we could talk it out in a bit more detail. Thank you.
Just like spend a few years being an active community member and spend that time to become a good and knowledgeable player, and you'll get it eventually lol
Doesn't seem like anyone has brought this up yet, but my queue has been scuffed for the past week or so, so I cannot see any runs awaiting verification. I know for a fact that this is affecting the entire Portal 1 mod team and allthough I only know for a fact that 1 or 2 Portal 2 moderators have the same issue, I would guess that this isnt just a problem for us. Our queue has built up to 112 now and I really hope this isnt too problematic to fix.
Thanks in advance!
Well it could be that a recent livesplit update broke it, wouldn't be the first time, but you might not be comparing against gametime or you also could have a different issue. If you join the portal speedrunning discord you'll get answers way quicker.
The one you have right now. I would recommend you to get discord, its free and its super helpful for being in the community. I know that some people cant use it for various reasons tho.
that should be fine. I highly recommend joining the portal 1 discord and ask questions in #tas. You'll get help way quicker, and by people with more experience.
Your probably just submitted it as a different category on accident. I looked through the first run and it didnt use sla so if you want I can change it to nosla instead.
That was a super throw yeah. the sound you hear is basically you picking the cube back up and throwing it again, making it go much further. It can indeed overshoot with a normal throw as well, but I'm pretty sure this is a super throw. If you want you can submit demos so we cna check properly, but off of the proof we have, that is a super throw.
You said it onlyhappens while you're recording. I had a similar issue, so I basically couldn't record/stream when that happened. I would recommend recording demos instead, and if you are still having the issue, you should join the portal discord, so you'll get answers way quicker than on here.
In portal 2 you dont need to record a video at all. If you chose to record demos you will get the same performance as if you were not recordding at all. It's slightly more hassle to submit, but very worth it if you cannot handle recoring.
Here is cant even's video explaining how to set it up:
It only happens at the chambers where you have to wait for dialouge, so only 05 and 18, just don't stand at the front of ele to fix it.
To quote goodigo: "Also Intended%, No Skips, True Glitchless or whatever you wanna call it will not be added unless you can come up with a good way of defining it."
If you believe that you can come up with a consistent rulesset for the category then go ahead and request with those.
Also remember to read the rules for how to submit a category here: https://www.speedrun.com/portal_category_extensions/thread/zzd25
Well if you are talking about an edge glitch then thats not allowed, but I don't think thats what you're saying. Both portal standing (ledging) and portal peeking are allowed in glitchless.
Planetary alignment is a glitch used specifically in a chamber 16 tas and wil be used in the jumpless no SLA segmented run currently hosted my Imanex.
Here is a link to the explanation of planetary alignment:
We have had multiple discussions on this topic. The reason it is banned currently can be summed up as, because the comunnity decided that it is. The rules might change in the future, but for a category as arbitrary as glitchless, it is ultimately the community that decides what is, and isnt allowed.