Comments
thread: Re-Volt
Utrecht, Netherlands6077 years ago

Hm, not sure. I know DC content is nowadays counted as stock, but it still doesn't belong to the pc version, in my opinion. This because it doesn't appear in Championships.

thread: Re-Volt
Utrecht, Netherlands6077 years ago

This is accessible to anyone using RVGL, which is by far the most used version, and freely available, so I don't even think it's like certain games loading faster on Japanese versions. This is especially important to those using pc's with certain Intel GPU's, like my laptop: on those GPU's, since one of the more recent versions (and it probably won't be fixed, has been confirmed by the author), the loading screen hangs/freezes for a couple of seconds when it's completed loading. I did a timing test: if I start a Botanical Garden Time Trial with -sload, it takes 3-4 seconds to load. If I start a Botanical Garden time trial without -sload, it takes 8-10 seconds to load. Also, without -sload being allowed, those on such Intel GPU's would have a clear disadvantage to those using other graphic cards. But as this isn't mentioned in the rules... isn't it allowed by default? :P Are there any launch parameters that alter the game in a way that would be obviously disallowed? Edit: Well, yeah, -dev, of course.

thread: Re-Volt
Utrecht, Netherlands6077 years ago

Why is Arcade required for All Cups? I'd think you could use any difficulty. Arcade is probably the fastest, in most circumstances, but some people might want to play on Simulation or even Console as well.

thread: Re-Volt
Utrecht, Netherlands6077 years ago

I agree with Ewil. We could add it as an extra variable, so people who want to keep running with pick-ups on can do so, and have it be shown. Just like you could play on the N64 version, if you wanted to.

thread: The Site
Utrecht, Netherlands6077 years ago

What is this 'MML'? I can't find it.

thread: The Site
Utrecht, Netherlands6077 years ago

I agree with FurryWulfz and Habreno. But it seems like the topic of this thread was changed. It used to be about content moderators. So here's a question regarding the original topic: do content moderators get to deal with leaderboard requests? I assume so, right? That should make the waiting time a lot less long. :)

thread: Speedrunning
Utrecht, Netherlands6077 years ago

I'd advise to only run a game you enjoy. I don't think it should matter whether the game has already got documentation on it, or a leaderboard.

TingTyphoon likes this
thread: Talk
Utrecht, Netherlands6077 years ago

Because OBS requires setting up when recording for a new purpose or from a new source. :P I guess you're right... but I like efficiency, from time to time. (I don't care about the format)

thread: Talk
Utrecht, Netherlands6077 years ago

Hey, is it possible to record BizHawk with Fraps? I put the display mode to OpenGL, but it still didn't get picked up, it seemed. I ended up using the BizHawk function to record avi for this project, but it ended up looking blurry.

Utrecht, Netherlands6077 years ago

So should I just choose USA, then?... You're a Moderator, can't you add PAL?

Utrecht, Netherlands6077 years ago

Is that for these leaderboards? That's the background for Super Mario World 2, not Super Mario Advance 3. Moreover, the category Warpless doesn't exist here. (there's 'Any% Warpless' for full-game, though)

thread: The Site
Utrecht, Netherlands6077 years ago

I think you shouldn't request a leaderboard just to copy scores over from another place. You should make a leaderboard if you want to actually run a game. And I, personally, only request a leaderboard once I've got a decent run.

MelonSlice and IlluminaTea like this
Utrecht, Netherlands6077 years ago

I was submitting a run, and couldn't select PAL... what's that about?

thread: Speedrunning
Utrecht, Netherlands6077 years ago

I already was experienced with speedrunning because of SGDQ and AGDQ. I expected me not to enjoy it, however. At some point I started watching SimonN on Twitch, and that got me liking speedrunning a lot more. But I still thought it wasn't my thing. Then at some point I was playing Dizzy Prince of the Yolkfolk again. And I felt like I wanted to do a speedrun of that game. I did, and that's what got me into speedrunning. :)

Utrecht, Netherlands6077 years ago

Hello! To record gameplay footage for future piano covers, I'd like a completed save file for this game. I've got one myself on my cartridge, but I can only record my emulator. :) Does anyone have one?

thread: Speedrunning
Utrecht, Netherlands6077 years ago

I've only run games that hadn't been routed yet, so far. That made it more interesting to see what could be achieved, to me.

thread: Speedrunning
Utrecht, Netherlands6077 years ago

Is there time to drink during such long runs without wasting time, or do you spare a few seconds? I guess it might differ per game, but I'd like to hear. :)

thread: Speedrunning
Utrecht, Netherlands6077 years ago

@Drakodan Yeah, but there are no requirements to join most Discord servers, correct? So I could join some Discord servers on games without actually participating in any way.

thread: The Site
Utrecht, Netherlands6077 years ago

Hm, interesting. I'm not too experienced, but for the first game I submitted, I went with one game for all platforms, and created different categories for the different consoles. I kept ZX Spectrum, Amstrad CPC and C64 as one category, though, and Android and iOS too, as I think/hope they probably don't differ.

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