honestly thats a cool idea but the times would be so close together
this was added once as an april fools joke, and then everybody got sad when it was removed. its not coming back, but if you really want to run it there is an unofficial leaderboard that you can submit to here: https://docs.google.com/spreadsheets/d/1WnMQo7x9ZGv5lR3M-S6R7iURr2F3jApE3CDRRcpAWco/edit#gid=0 its random seed only, set seed literally reached the perfect time
The amount of submissions would be obnoxious. I dont think the verifiers would enjoy to see people dying for hours on end.
Not sure if you’re sarcastic or not, @kazii, but I somewhat agree with you. We need die% to an extent of how long the category would be.
First of all, the moderators would get flooded with notifications from runs and the limit would be reached pretty quick. On the other hand, this category would probably be the most popular and have hundreds upon hundreds of runs a week.
Second of all, what would be the point of having a category where you just die? You need to have certain circumstances in which the player can die (ex. lava, skeleton, etc.) but there shouldn’t be too many, so they should be more generic. (ex. drowning, enemy) those are my thoughts.
just learn a real category instead of trying to make up some no skill category like die% when we already have a bunch of short, arbitrary runs on the Category Extension leaderboard.
set seed would be dummy easy, random seed on the other hand would have competition
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Summary:
- () Lowered extra proof requirements for 1.16+ RSG to sub-13 for wor