Theory for potential timesave in Famicom version
2 years ago

There is a well-known bug in the Famicom version of this game allowing the player to reach levels such as World K-1 by switching quickly to Tennis, doing things to set memory slots, and switching back to Super Mario Bros. I theorize that there might be a way to use this to warp to 8-4 very early. Further study is definitely required, but this might save minutes in the Any% run. The question is whether this is allowed as it involves switching to Tennis to work. Is switching games midrun like that allowed?

Québec

We theorized this route a couple months ago. We understand how it works, but no one was able to test anything 'cause we didn't have a famicom/top loader. You can't warp to 8-4, only 8-1, which would save about a minute and a half if we consider the time spent doing the cartridge swap. Also, not, this is of course not allowed on the leaderboards lol

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Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
4 months ago