Drugs & reflex in IL runs
8 years ago
Switzerland

making the game go slower to trick the IGT into thinking your faster is fukin DUMB.

not only does it make runs literally slower and longer, it also makes them more boring to run and watch.

i do not want to spam relfex, drugs and selfharm to be able to compete since its literally slower then the "worse" runs ive already done with out the slomo cheese

either we use RTA for everything, or we make a rule that if you use any IGT altering items or reflex, you only get to submit the rta time and not the igt (since its incorrect). that way we could have RTA and IGT runs in the same laderboards without changing how we rank them (RTA vs. IGT)

examples:

scenario 1: use RTA time only:

all runs have to be timed manually (we have to agree on a start and finish points) and resubmitted, leaderboards have to be changed to rank by RTA instead of IGT.

thats it, fast runs are fast again, slomo runs are slow (like it SHOULD be)

scenario 2: if you use time-altering items/effects you only get to submit RTA and no IGT

we leave the leaderboard to be ranked by IGT, BUT if someone submits a run using reflex/drugs/cigar they have to time it manually and submit it without a IGT.

example 1: mission 9 any% -> my 3:09 RTA run would show as rank #1 with an empty IGT, masshypnosis run with 9:25 IGT would show as rank #2

example 2: Mission 19 S-rank% -> my 1:07 IGT run would show as rank #1 with IGT, Zefies 2:25 RTA run would be #2 with no IGT.

i personally perfer scenario 2, since we dont have to go and re-time everything and we can leave the ranking method like it currently is (using IGT). only thing is we have to check each run that it isnt using any timealtering items. oh and re-time all slomo runs for RTA.

tl;dr: either everthing uses RTA or runs using time-altering dont get to use IGT

if we dont do this all runs are gonna turn into drugs spaming selfharm slomo shit that takes foreeeeeever and then LIES to you on the results screen... yay i did the mission in 32 seconds.... ¤pats on back¤.... except you didnt... it took you friggin 3 minutes... the IGT is just fucked.

if the IGT is so completely wrong, why are we still using it?

Sweden

Method 1 pros: Allows a greater degree in gameplay freedom. If someone wants to use Reflex and lose a second who cares. Far less work for every person involved.

Method 1 cons: If recorded at 30FPS, has a margin of error less than 40 milliseconds. Removing any potential loads from a 30FPS recording adds another 40 milliseconds to the margin of error.

Method 2 pros: (Presumably) has no margin of error.

Method 2 cons: Literally no one will do slowmo runs and submit only RTA there is literally not a person on the planet who will do this. This is effectively the same as banning slowmo. IGT isn't just shit because of slowdown but because of speedup and being able to pause it.

If we switch to sorting by RTA by default I will personally go through each and every single IL and re-time RTA by hand if I have to.

Switzerland

method 2 can also work in your advantage when you using the phantom cigar (although method 1 also does this)

it can also work in your advantage if a route using reflex saves more time then the reflex costs

its also nice for situation where the time difference is veeery small and neither run uses slomo crap... (like mission 35) though i guess you could just use method 1 with both RTA and IGT

i also wouldnt call it banning slomo runs... id call it acknowledging that slomo runs are slower because theyre...yknow... slomo... xD

IGT isn't just shit because of slowdown but because of speedup and being able to pause it.

what do you mean with this? i totally agree that IGT is shit, but i havent heard about stopping the IGT...

also did we ever agree how to time IL runs? when do they end? as soon as the audio plays? as soon as the "left hot zone" text pops up? or as soon as the camera spins around?

Sweden

There is no advantage to be gained when using cigar, it just means your run is 'othered' like the rest.

There is not a single place in the entire game where reflex is faster than excellent execution.

The only levels where the time difference between runs would be less than 40 milliseconds are joke levels. This is also only worst-case scenario and is entirely nullified by recording at 60FPS.

It is effectively banning them because the only reason to use slowmo is because it's fast. If you make it take 16 minutes, nobody will use it.

You can stop IGT by pressing the select button and taking a breather. You can also "pause buffer" to, for example, line up shots.

France

Hit me up on Skype @Zefie Skype: Bre3zeR

We will be doing the following, as long as there is an "alteration of time" in your run of any sort IGT won't be filled. and will only have RTA.

For when starting and spotting RTa i made a post a long time ago: http://www.speedrun.com/mgsv/thread/a1ld3

I think my "rules" where good. And didn't saw anybody make a point against it. When Zefie said to use the Score Board Showing up, i was think that it was easier, but in fact is more of a pain in the ass for the runner, as you will have to found setup with your MB teams so no messages display.

Please go ahead in this post if you think it's not the right way to do it. I would like to have a couple more of input in this post, and the one about RT for ILs before we make a desicion. But i don't see anybody making a point on the other side.

Switzerland

I'm not sure where I stand on this.

On one hand, I hate using Real TIme when there's an IGT available, because the IGT to me is the be all end all. On the other hand, acceleramin and other shit kinda makes certain runs dumb.

And it has more to with that I don't want to use that shit because it makes everything slower to play, which is annoying. But then again, a good argument can be made for being allowed to use it on IGT because it's part of the base game.

Guys, I am in general really against banning single things in games, but for the sake of entertainment I would be for either an all out ban on those items, except the phantom cigar, or we start using real time from now on. I'm not really happy with either decision so do whatever.

EDIT: Didn't see bre3zeR's post before. I think that's a sensible way to handle things.

Newfoundland, Canada

"We will be doing the following, as long as there is an "alteration of time" in your run of any sort IGT won't be filled. and will only have RTA. "

I somewhat disagree. IGT should still be tracked. We just have to switch the leaderboard over to real time default. If people want to run IGT, we should still make that information available.

As for the rules you have, it seems to be how the game tracks time, with the exception of levels which end in a cutscene. The game counts intro cutscenes but not outtro cutscenes.

France

@your_name_here i guess you're right about keeping track of the IGT, and switching over to RTA for default time. I mean if people feel like breaking their legs and run for 16 minutes, and compete in that, i don't see why not.

France

@Zefie if you happend to drop here before we catch each other on skype. I think you can start RTA the runs. Thanks for your time.