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Prologue: Awakening
Mission 01 Phantom Limbs
Mission 02 Diamond Dogs
Mission 03 A Hero's Way
Mission 04 C2W
Mission 05 Over the Fence
Mission 06 Where do the Bees Sleep?
Mission 07 Red Brass
Mission 08 Occupation Forces
Mission 09 Backup, Back Down
Mission 10 Angel with Broken Wings
Mission 11 Cloaked in Silence
Mission 12 Hellbound
Mission 13 Pitch Dark
Mission 14 Lingua Franca
Mission 15 Footprints of Phantoms
Mission 16 Traitors' Caravan
Mission 17 Rescue the Intel Agents
Mission 18 Blood Runs Deep
Mission 19 On the Trail
Mission 20 Voices
Mission 21 The War Economy
Mission 22 Retake the Platform
Mission 23 The White Mamba
Mission 24 Close Contact
Mission 25 Aim True, Ye Vengeful
Mission 26 Hunting Down
Mission 27 Root Cause
Mission 28 Code Talker
Mission 29 Metallic Archaea
Mission 30 Skull Face
Mission 31 Sahelanthropus
Mission 32 To Know Too Much
Mission 33 C2W (Subsistence)
Mission 34 Backup, Back Down (Extreme)
Mission 35 Cursed Legacy
Mission 36 Footprints of Phantoms (Total Stealth)
Mission 37 Traitors' Caravan (Extreme)
Mission 38 Extraordinary
Mission 39 Over the Fence (Total Stealth)
Mission 40 Cloaked in Silence (Extreme)
Mission 41 Proxy War Without End
Mission 42 Metallic Archaea (Extreme)
Mission 43 Shining Lights, Even in Death
Mission 44 Pitch Dark (Total Stealth)
Mission 45 A Quiet Exit
Mission 46 Truth: The Man Who Sold the World
Mission 47 The War Economy (Total Stealth)
Mission 48 Code Talker (Extreme)
Mission 49 Occupation Forces (Subsistence)
Mission 50 Sahelanthropus (Extreme)
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Entropy4Entropy4
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Did we ever decide this? I'm doing first ending NG runs and I use the phantom cigar in some places to speed my real time up quite a bit (mostly waiting for choppers). But it screws up my IGT. I know IL runs are IGT, but wondering what the stance is on full game? |
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We should go with RT if it's for full runs. |
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Entropy4Entropy4
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I think I agree Pewable. Having run NG first ending about 7-8 times now, you gain significant time in Missions 1, 6 and 29 from using the cigar, about 90 seconds real time. Yet, it adds about 30 minutes to your IGT. I'm regularly finishing runs now with my IGT about 25 minutes longer than the real time, which makes no sense. I know the concern here is about load times and how they will be different between people. But I've now done runs with the graphics set really high with a high resolution and the graphics settings on the absolute lowest with a low resolution and I notice almost no difference in load times. My guess is that the difference in load times between computers and platforms is likely a matter of seconds across a 3 hour run. Not enough to justify changing how we measure a category. Execution is a much, much, much bigger factor over the course of a three hour run. The other factor here is reflex mode. I have now done full runs with it both on and with it off and I strongly think players should be rewarded for turning it off. With it on, when an enemy spots you, it's an instant 5-6 seconds lost, which over the course of a 3 hour run, can add up to be 2-3 minutes real-time. If we use IGT then you're not penalized at all for using reflex mode. In fact, you're encouraged to use it because it allows for easy headshots without actually hurting your IGT. This slows the game down and removes a lot of skill from it. So what I'm saying is this: |
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Off topic sorry but just in case you didn't know it / didn't see my videos: don't call for something (weapons, chopper, etc.) then smoke. Start the use of the cigar then quickly go to your iDroid then quickly to the right and select what you want. The chopper is here AS SOON AS it starts, it's really fast. |
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Entropy4Entropy4
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You have a link to a video explaining that? I haven't seen it. |
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So why not keep track of both RTA and IGT for full-game runs? Since there's a huge time gap. It will encourage us - the player - to approach the game differently and decide whether we want to improve IGT or RTA. Its unfortunate that Reflex and Phantom Cigar is becoming an issue, and adding no reflex categories would make the leaderboards flooded with categories. We have to be careful what categories we add and remove. |
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@Entropy4 |
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Entropy4Entropy4
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You're right breezer. I just remembered that I paused my run for like 30 minutes last time. It happened to be the first time I used the cigar. Did a run yesterday with no pauses and IGT is fine. Submitting both times today. |
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Oh nice ! Send it fast ! i want to watch that while i eat Kappa |
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@Entropy All credits goes to him for discovering all those tricks: |
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bre3zeR, in your first video for phantom cig... it shows mission time upon completion at 23mins+ when really it took less than 3 WITH pausing i think thats where people are gathering their concerns. |
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Oops sorry, losing intererest with the game so I didn't come here early. Thanks a lot for doing the video bre3zeR, it's well made! By the way, it also gives infinite cigar when you buffer it. |
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@Pewable Oh nice i didn't notice that thanks you ! @paleethelegend Probably but i still wanted to point that out. The name of the video is "Phantom Cig doesn't mess up your total time played" Not your ILs IGT 😛 |
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@bre3zeR, juste assez mon ami...juste assez 😛 |
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