I'm wondering why Reignex goes to 30 FOV sometimes in his streams while searching for a bastion, and maybe a fortress (I don't remember), then he somehow finds it after doing that...
Does anyone know why he does this/how he finds out where a bastion is from this?
I get that it's zooming, but like 12 minutes ago about, I saw him do it, look into a wall, and know there was something there... I don't think zooming would help with that, it literally just makes the texture bigger
when the fov is lower the entity value will be lower so its easier to find the big spikes in entities resulting in a bastion or fortress
ohhh so basically he's searching for high entity values which would happen in a structure, that's actually really cool.
It’s called microlensing. Basically by looking at a certain angle with a narrow fov and noticing an entity spike, you can tell that there’s likely a structure (usually a bastion) there, and you can also narrow down the angle to a more precise range.
View the current version of the rules document at
Summary:
- () Lowered extra proof requirements for 1.16+ RSG to sub-13 for wor