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(edited: ) |
These are the Minecraft rules. If you don't follow these rules, your time will not be added. VANILLA RUNS 1. No texture/resource packs.¤ ¤If the resource pack or mod does not grant any advantage to the player and/or doesn't change the game considerably, it may be accepted if the moderator verifying the run finds it acceptable, but because it's a subjective matter, it is greatly encouraged to not use any. CUSTOM MAP RUNS (Note: All vanilla rules automatically apply to custom maps unless stated otherwise by the rules below. Custom maps do not use IGT or seed generation, so rules involving those do not apply.) |
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star_x_gamingstar_x_gaming, SiplayzSiplayz and 3 others |
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No snapshots or beta is lame, I had some next level strats Kappa |
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lol |
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huydapenguinhuydapenguin likes this. |
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bruntforcebruntforce
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I'm wondering what the reason is for: "4. All runs are single player." Is there a concern that someone else with console access to the server is providing assistance? I'm asking because there are speedrunners in the Race for Wool community and we insist that runs be done on a server running the AutoRef plugin. This automatically enforces the critical rules and generates a webpage with relevant statistics to verify the run (e.g. http://pastehtml.com/view/dy78viaq8.html). I think it would be good for the RFW speedrunners to merge with the general Minecraft runners, but this rule might be a sticking point. |
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If you absolutely need to be running on a server to speedrun RFW, then we can make a rule stating that you should do it on a server. But for vanilla speedruns and most Custom map speedruns we only allow singleplayer. Although we can make an exception for this. |
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YeetMasterYodaYeetMasterYoda likes this. |
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bruntforcebruntforce
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I'm happy to hear that there's flexibility on that point. AutoRef is a bukkit plugin, so you do need to be on a server to run it. There are public servers such as play.rmct.tv running the plugin and with access to most playable RFW maps. You can also of course just run a localhost server. The reason why we use AutoRef for everything is that it is nearly ideal. Of course it prevents and reports cheating, but the nicest feature is how it manages RFW maps. If you have a server running AutoRef, you don't have to download any maps. When you type /ar load [map name], the plugin loads a copy from an online repository of some 50 maps. For maps that aren't in the repo, you can also load from URL if the download is anywhere online. And here's the kicker: if you wan to restart, you don't have to go into your saves fold and unzip some more copies of the map. You just type /ar reload and it puts you in a fresh copy of the map. So that's why we don't do single player RFW runs. |
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If you want, you (or another person who does RFW speedruns) can privately contact one of the moderators, and we can add you to our Skype group so we can talk about adding it as a ROM hack. (I say this because you probably have more knowledge on RFW than any of the moderators here) |
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For glitchless, can I try to suffocate the wither in a wall? |
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BigLadMattBigLadMatt likes this. |
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I wouldn't say that's a glitch. Sorta like using beds to blow up the ender dragon. It's unintended, but it's not a glitch. |
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SkibityPopSkibityPop, ![]() |
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I've updated the custom map portion of the rules. |
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Now change "You can use any release version of Minecraft (no snapshots, anything beta or earlier, or pre-releases)." to no restrictions, as long as you beat the Enderdragon who cares right SwiftRage |
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Yeah gotta love that creative mode 10 second speedrun!! |
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![]() |
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I just meant that any release should be allowed. please make it that way |
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no |
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YeetMasterYodaYeetMasterYoda, ![]() |
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i think we'll decide at the speedrunning council in japan actually |
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AwesomecuberAwesomecuber, IzraillIzraill and 2 others like this. |
(He/Him)
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jalp100jalp100
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i have a question for rule 4 there stays only single player but are realms also good? |
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How are the Rules for making a world in 1.8 then quiting and loging in another release for the speedrun just to get more frames ?? |
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You can't change versions during runs, including when you create the world. |
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That's lame. I think the fun of speedrunning is taking advantage of whatever you can to make it as fast as possible. |
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