How fast a TAS could theoretically beat goi
2 years ago

@KlimbRio wait, what I got out of that is

"Who knows because the current tas is probably invalid anyway!" Is that right

Edited by the author 11 months ago
Canada

Yes and no, it's made to show the fastest theoretical time, so even if this right now is indeed invalid in a way, it proves that the time is theoretically possible

United States

what is the best tas is what is the tas that yeet used?

Canada

Yeet (and AS13B for the record) used a conventional method, playing with the game slowed down (and using savestates ofc, to retry jumps until they were satisfied). There is however another method, that is making an actual robot that plays the game for you. You can tell it where to place the mouse and it will do so every single time you run the script. The former method has the advantage of being quick and easy (relatively), but the latter is much, MUCH more precise. Instead of being limited by human precision (even if the game is slowed down, yes, that is still a thing), everything is available, you can decide the precise location of the mouse on every single frame. You can also easily compare two scripts, strats or routes, because due to this game (like most) being deterministic (AKA no randomness), you can replay as many times as you like all the scripts you've made, whereas with the former method, you basically need to stop when your guts tell you it's probably optimized.

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