What about adding an any% category, but the only stipulation is that the alarm cannot be sounded? ex: you must answer pagers and not allow citizens to call the police
It seems pretty artificial to add a category to ILs that only would apply to a few of them (not to mention how painful it would be to do with the current leaderboard implementation). Same reason why I'm not personally fond of all loot category.
The leaderboards already have so much on them. I remember originally setting up the updates and stuff - it's a nightmare. The IL table is still pretty much as it was and adding more categories would probably make it even more unreadable.
In other way, its true. PD2 leaderboards containing too many variables and subcategories. Maybe just add the variable "Stealth?" for "yes" and "No"?
Hi we have a lot for you today, first is a new version of RNG modifier containing a lot of new RNG for many heists as well as a lot of new NPC RNG specfic for speed running, most of these are civ RNG but we have added guard spawns for some heists to make them a bit less punishing to run. We also hav