Would be pretty fun doing stealth speedruns for heists that actually support stealth as an alternative approach. It being as a third category next to any% and botless would be nice.
Example rule: You cannot trigger the alarm (not even escape alarm like in Shadow Raid which gives you 1 min to escape)
Just my two cents, but I don't think it's necessary considering stealth is already faster than loud in almost all hybrid heists, so it would be redundant with any% boards. And there is also a huge majority of heists that can only be played in loud.
Personally, I like this idea, but it would have to be worded so that an alarm can't be triggered during the entire run. (With the exception of Car Shop obviously) I do see what you're saying for general, but heists like Bank Heist would technically have two categories to be ran then since the current record doesn't play into stealth.
Hi we have a lot for you today, first is a new version of RNG modifier containing a lot of new RNG for many heists as well as a lot of new NPC RNG specfic for speed running, most of these are civ RNG but we have added guard spawns for some heists to make them a bit less punishing to run. We also hav