Comments
thread: Speedrunning
Texas, USAoddtom5 years ago

Possibly a repeat question, but I'm not about to necro an post from ancient times. A run for a new game was recently accepted that is part of a series listed on this site. I'm not sure how to add this game to the series- there is a button for "add new game", but it seems to be specifically for adding a new game to the site rather than adding to the series. It's been so long since I added the games currently in the series that I forgot how I did it in the first place.

Specific info: game: https://www.speedrun.com/tlc_coae series: https://www.speedrun.com/super_solvers

thread: Don't Starve
Texas, USAoddtom6 years ago

P.P.S. The "Adventure Mode Tutorial" in the "guides" section is in dire need of an update. We've come across a lot of improvements since I first uploaded it. Would love to get your input on ideas or things you've noticed, big or small.

thread: Don't Starve
Texas, USAoddtom6 years ago

Hey, it's good to hear back from you.

In the Spider Queen video, we are in agreement that there was no evidence that a wormhole was in that direction. It makes it all the more odd that the camera is rotated several times, pointing the character in precisely the correct direction for the shortest path, when there is no evidence. It looks suspicious because how could you have known the correct direction without knowledge of the map beforehand?

Second, your argument for rotating makes sense, but you also don't always rotate the map simply because there is water in the corner. I understand the logic, but it's the inconsistency of the logic that is suspicious. For instance, there is nearly as much water in the corner of this map at the start, but you follow different rules: We understand that this isn't your first time ever playing the game; your skill is clear from any of one of the videos, but it is your first submission, so, to the community, it is your first. Try to understand it from our perspective as we try to understand yours. We're not mad that you did really well; we're suspicious because the users who jump into a community and miraculously have best times immediately are one of two kinds of people, and it's tough sometimes to tell the difference:

  • People who have been watching and following in the shadows, but have been secretly preparing for some epic WR bomb drop(s) when the time is right.
  • People who swoop in and want to be recognized for being the best and showered with praise, no matter what it takes or what they have to do to get it.

That said, people who just submit their best runs and disappear are kind of missing the point of this site. It's not about winning or being the best; sure it's nice to have a top time, but there's more to it than that. In a way, it feels like you're hiding something from us.

Honestly, I wish you had submitted the lesser quality / slower runs, because we can often learn more from failures, and what to avoid for next time, then we can from perfect runs. Why didn't you submit any of the slower / lesser quality runs?

I've already learned several thing I can do to improve my own game by watching your videos. There may also have been a thing or two in the runs you chose not to submit that one of us may have picked up on that you didn't. Having more eyes and different perspectives is always better than just one, but we can't see it if you don't submit it. Do you still have any of the older slower runs you did before these?

P.S. Did you know that you can use the spacebar to pick up / gather? I noticed you do a lot of clicking, where holding spacebar would be more efficient and isn't susceptible to mis-clicking. I can't tell you how many times I've accidentally attacked a penguin trying to gather twigs or hay only for a penguin to waddle under my mouse pointer before I realized spacebar existed.

thread: Don't Starve
Texas, USAoddtom6 years ago

@MisutoM Sorry for the late response, but I wanted to make sure that we weren't jumping to conclusions before posting. For the most part, I agree with you, but I'm not quite done analyzing the videos.

First of all, I absolutely agree that a seventeen second "Doorway to Adventure" is suspect in the absence of multiple submitted PBs or videos of failed runs. I would understand resetting the game every 30 seconds and getting lucky eventually, but as you said, the lack of PBs leading up to it is suspect.

That aside- and bear with me here- I think that the "Doorway to Adventure" run itself is completely plausible, and you or I could easily have ended up with it on enough resets. You can see the wormhole at the start, and you can see a couple of evil flowers in the corner of the map on the other end of the wormhole. My point is that regardless of whether or not Vanakyria knew where the Doorway was ahead of time, if you or I was randomly given that map, I feel like we would have likely made the same exact moves. However, I can't think of a way to determine whether or not these given clues were used or if Vanakyria already knew the location of the doorway.

Second, I'd like to focus on a subset of DS runs where the deciding factor is getting from Point A to Point B quickly, but we don't know where "Point B" is. Not just "Doorway to Adventure", but "Spider Queen" (if the spider set piece exists), and Ancient Guardian (finding and navigating a cave). Aside from the Quacken (truly random 5% as far as I know) and the Treeguard (looks legit and a great strat to use beaver form to pass time forward three days), these are the videos on Vanakyria's page that are under ten minutes, and are also the runs most likely cheated.

A quick note here, Vanakyria tends to rotate the camera so that movement is in the "up" direction. In other words, instead of moving the character left and scrolling the screen left, Vanakyria will rotate the screen twice so that what was once "left" is now "up" on the screen. You can almost predict which direction Vanakyria is about to move by which direction the camera rotates.

When the "Spider Queen" WR first loads, Vanakyria rotates the camera three times left, then one time right. Keeping in mind that Vanakyria likes to keep the "forward" direction "up", we can tell that Vanakyria immediately decides that the default "up" given by the game is not the correct direction to go to find the wormhole.

[] Why does Vanakyria do this? What evidence was there that the wormhole was in that direction?

In my videos, I may rotate the camera once or twice near the beginning so the water line is either horizontal or vertical (personal preference) or so I can see stuff hidden behind trees, but if this were the case for Vanakyria, the camera rotations should be somewhat similar in other videos where the water line is present. However, other videos show no more than one or two camera rotations in the beginning, and usually none in the videos where getting from Point A to Point B isn't the limiting factor. This very specific camera rotation alone is proof enough to me that Vanakyria knew where the nearest spider set piece was as soon as the game loaded, and I feel that at least this run should be removed.

The "Ancient Guardian" run is similarly suspicious, but I don't have the evidence to back it up yet.

Texas, USAoddtom6 years ago

I've added some sub-sections for Voyager in the "Individual Levels" tab, but there aren't any timing rules for it yet. I'm thinking something like "when the door opens" as the start point so we have a little bit of time between starting the timer and when we take control of the sub. I'd like "getting the third combo" as the endpoint, but I'm pretty sure I'd screw that up a few times if I hit the timer when I thought I had the right combo but my math was off. We could do the ship communication screen so we know for sure we've won it, and there's some time to be ready to stop the timer as the buoy floats up. What do you think?

Texas, USAoddtom6 years ago

I know Zoom holds position when you leave the screen, but that's unfortunate. I guess you're completely immune to everything when you're blinking, good and bad. Does that apply to the final gate too? Capsule pieces / red green radio cubes?

I'm sure there are more exploitable glitches; I completely stumbled on the sideways-question-skip by accident. Sure would be nice if there was a way to wall clip that way...

Texas, USAoddtom6 years ago

Go for it Ms Riley; If you can do it, I'll add the category. I'm not against adding ILs per se, but I'm not sure how to add it to the site without cluttering up the pages. I know some communities use a google sheets document, but there may be few enough sectors to make it work. I'll look into the options and let you know.

thread: Speedrunning
Texas, USAoddtom6 years ago

@drgrumble Can you add a link / invite to that discord?

thread: Speedrunning
Texas, USAoddtom6 years ago

Depending on what kind of game you are into, here are some <5 minute games you can play for free:

Set some traps and catch the burglars Home Alone style SR Link - https://www.speedrun.com/hapc Free Play Link - https://classicreload.com/home-alone.html

Find the clues, solve the riddles, and catch the bad guy SR Link - https://www.speedrun.com/outnumbered Free Play Link - https://classicreload.com/super-solvers-outnumbered.html

Less than one minute using a wall clip glitch SR Link - https://www.speedrun.com/The_Amazing_Spider-Man_Amiga Free Play Link - https://classicreload.com/the-amazing-spider-man.html

Quiz game for charity: SR Link - https://www.speedrun.com/freerice Free Play Link - http://freerice.com/

You're an ant. The red colony is taking over the yard and you have to defend it SR Link - https://www.speedrun.com/Sim_Ant Free Play Link - https://classicreload.com/simant-the-electronic-ant-colony.html

YUMmy_Bacon5, grnts8 and 2 others like this
thread: Don't Starve
Texas, USAoddtom6 years ago

So I'm a bit tickled that several months ago, Misuto deemed an Adventure Mode speedrun under 2.5 hours being "virtually impossible" due to RNG, and I find it somewhat satisfying that there are now two runs on the board under 3 hours and one that is very nearly under 2 hours. That isn't meant to be a criticism, but just a comment on where we used to be and how far we've come.

@Mr.Reese If you want to do it, go for it. I'm working on getting back on top of the Adventure Mode category, but if you set a time for a Crafting% run, I think I'd give it a go too. Sounds kinda interesting.

thread: Talk
Texas, USAoddtom6 years ago

Interesting group to ask this question to. The people who keep trying to do better because a good time isn't good enough; people who keep challenging themselves to do better because it just never seems enough.

CPZXIII likes this
thread: Talk
Texas, USAoddtom6 years ago

[anotherusername] has commented on your run: "BOOBS teehee lol xD"

thread: Speedrunning
Texas, USAoddtom6 years ago

Okay, so I'm going to tell you what I've learned so hopefully you don't have to make the same mistakes. If you reset early, you only practice the opening parts. You get really good at doing the first five-ten minutes, but when you finally get that amazing luck and everything goes perfect, if you haven't played past that part, you end up throwing it all away because you're not as good at the parts you didn't play. Regardless of whether or not you have a WR / PB on your hands, I'd say it's definitely worth playing all the way through so you'll be ready when that perfect luck does come through.

When you're on a WR / PB run, you know it, and everything gets more difficult, simply because it feels like it really counts this time. The better you are at those parts the more likely you'll make the right moves under that pressure.

thread: Speedrunning
Texas, USAoddtom6 years ago

@Komrade It looks like someone hacked into your account and used it to give helpful advice instead of sarcastic comments. I'd advise changing / updating your password so this doesn't happen again.

MelonSlice, Quivico and 2 others like this
thread: Speedrunning
Texas, USAoddtom6 years ago

It's the hardest speedrun ever in ScorpioX2's world. That's fair to say.

I was reading your description of why you like Domina, and it sounds exactly like me when I talk about "Don't Starve" Adventure Mode- It's randomized af, and you have to know how to deal with every enemy you encounter based on what items you can create with what the world happens to give you. Completing the game is based entirely on exploring the map, so running into random enemies and traps is part of the deal and fairly common. Resources are random, based on what the map wants to give you, so you have to know the tech trees and multiple ways to get different items, etc.

Anyway, when I get time, I'm going to check out Domina, because it sounds like something I'd like- and if you're ever looking for a new challenge, keep DS in mind.

https://www.speedrun.com/do_not_starve#Beat_Adventure_Mode

thread: Talk
Texas, USAoddtom6 years ago

I mean, we could make it a new thread.

Since this is already bumped, HM64 got a new strat about 6 months ago- instead of strategically chopping stumps to collect lumber, basically we have to bet on a dog race near the very end of the run. So basically all we've done up to that point can be made or broken based on whether or not the dog you bet on wins a race.

On top of that, to get the WR for Karen, you need to win the very first race with a dog with [1 in 6] odds or more against dogs with [1 in 1], [1 in 2], and others odds (that usually win). The odds of the dogs in the race are different every time, even when you reset and replay the day in the same game file. At the very least, you need to win three consecutive races with dogs of [1 in 3], but most people just do a Hail Mary pass and bet on the [1 in 16] and [1 in 17] dogs because every once in a while they do win. The reward is so high that you only need to bet on one race, but so much more often, they are the ones dragging their butts in last place, and there goes your entire run.

There's no pattern whatsoever, nor do you have any control over who wins. Even reloading emulator save states made in the middle of the race can result in different winners. All you can so is sit back and watch as your entire run goes down the drain because the dog you bet on loses the race by two pixels.

Then you hit the "reset" button on the console and start over.

TheGreatToddman likes this
thread: Speedrunning
Texas, USAoddtom6 years ago

As someone completely unassociated with Sonic in general, I also frown upon the message and urge you to run whatever you feel like running

IceShadow92, starsmiley and 6 others like this
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