I have added and updated several rule descriptions.
Here are the main changes:
- Added rules regarding "Unseeded" and "No Pre-made Blueprints" categories
- Clarified and updated the completion conditions and timer rules for each category
Note: Runs submitted before this update will still be verified even if they do not meet the new rules.
To the moderators:
Thank you for opening this page.
I've previously been in contact with the MOD regarding the rules, and I'd like to make a similar request here.
With future updates and a potential increase in the number of runners, it would be great to establish the rules as soon as possible. (Perhaps the number of MODs is insufficient)
(IMPORTANT! Commands) In Shapez 2, players can use commands. Since using commands can ruin a speedrun, it’s necessary to clearly prohibit them.
(Difficulty) Ideally, runners should be allowed to set the difficulty to "Custom" Setting the target speed multiplier to 0% would create a speedrun that requires different strategies.
(100%) I think the completion criteria should exclude "purchasing all upgrades" To purchase everything, the operator level would need to be raised to around 700–800, making the game excessively long and tedious. (Completing all milestones and tasks will result in "Research" reaching 100%)
Until now, the category names were like "Level 10" based on the name of the achivement.
However, to make the goals easier to understand, I will change it to "Reach Level 10".
Thank you for always submitting records.
Looking forward to good runs.