Comments
thread: Sonic Forces
Zyad486 years ago

Oh that's the only difference? Welp, guess I'll just go for hard mode when I decide to run this after buying it then, more like "classic mode" in all honesty. Thanks for the replies :)

thread: Sonic Forces
Zyad486 years ago

I'm just curious as to why this is, having not played the game myself, I don't know the difference between difficulties, but usually in speedruns, you play on the easiest difficulty for any%.

Zyad486 years ago

@zewing, sorry for the late response

Thanks and I'm glad it isn't an issue, I didn't realize to check this until after :P I'll refrain from doing any runs that this could potentially mess with. I'll just look into getting a new copy of the game to run on the disc channel.

Zyad486 years ago

Title. I'd also like to mention that my only run that I have submitted here on the Level Leaderboard for Mission 3 hard mode was done on the homebrew loader dios mios. I have a couple of things to mention with this post. I didn't do my run on Dios Mios out of any attempt to make my time better or anything, I just wanted to play the game and go fast. I'd also like to ask, if homebrew loaders aren't allowed, I'd like to know if it's really that big of an issue on individual level runs, as at least in the case of this game, there are no load times during the level that would be sped up via homebrew loading or emulation.

However, with that said, I fully understand that if homebrew loading isn't allowed that my run would be taken down. If I were to attempt getting that run back in the future, I'd buy a copy of Star Fox: Assault again and probably set up a camera looking at my screen while I put in the disc and load it via the disc channel as a way to sort of prove that I'm playing it off the original disc.

And for anyone wondering, I did actually own Star Fox: Assault, it just got lost to the abyss while I was living out of the U.S. and my family and I both didn't want to worry about discs potentially getting scratched or lost and being unable to play the games again(Yemen doesn't exactly have gamecube games there :P)

Again, to reiterate, if there indeed is an issue with homebrew loading the game even for an IL run, I completely understand removing the run, I should have been more up front with that information from the start.

Zyad486 years ago

Hm, alright.

Thanks for the info.

Zyad486 years ago

Title. I'm just legitimately curious as to why runs that go below that time on any% are rejected if played on emulator.

If it's a case where the game loads faster/much faster on emulator, then I have another question, would it be possible to simply retime the run and add in extra time for load times to be more on par with the console version?

About Zyad48
Joined
6 years ago
Online
4 years ago
Runs
5
Games run
Titanfall 2
Titanfall 2
Last run 5 years ago
4
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Star Fox: Assault
Star Fox: Assault
Last run 6 years ago
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