Comments
run: Knack 2
FranceSpyrunner135 months ago

Je vais juste répéter que vous povez tuer les géants à distance avec le tir vert léger.Vous les appelez "boss"?Le saut explosif pour eviter le combat et le préau avant le deuxième.

Je parle tout seul?La version PRO-5 est environ 25% plus rapide,15 images est le quart de 60,si je peux atteindre 2:30:vous pouvez passer en dessous de 2 minutes.Je peux prouver mes résultats sur le PSN.C'est pas assez embarrassant?

run: Knack 2
FranceSpyrunner136 months ago

MON TEMPS EST 1:41'98 SUR UNE PS4 DE BASE.

Commencez avec glissePied+pirouetteEcrasement.Concluez les glissades avec la tornade plutôt que le pied,elle est coûteuse mais c'est pas grave dans ce niveau pacifique.Pirouette au dessus de plusieurs rebords,le premier est le virage après la corde (attrapez la au plus tôt).

Resolvez le premier combat avec une double explosion (bleu),vous voulez l'energie.Pirouette au dessus du rebord,glisse+pirouette+glissePied+1saut+glissePied+pirouette;teleportez vers les ennemis au dessus de vous.Sautez loin au dessus des virages.Double explosion,une troisième pour plus de sûreté (l'altitude affecte la portée,la présence de la précédente donne de la puissance,le deuxième boss requière un rythme précis).

La falaise:lévitation+rétrécissement et vous conservez la vitesse,presque tout est plus rapide qu'une glissade rétrécie.Les sauts explosifs inutiles vous donnent l'air stupide comme je le dis toujours (encore plus si vous manquez ceux qui sont utiles),retenez l'existence de la téléportation juste pour la vitesse au minimum.

Le prochain niveau est mineur,sachez que vous pouvez changer (de couleur) quand vous êtes transporté,que vous tirez un bloc,avant qu'une CI commence ou pendant l'eruption dorée (des super cristaux).

FranceSpyrunner136 months ago

A recorded WR for once,not the garbage from this site.

"How Martin saved 10 seconds"?He's not the only player who reached the 3 minutes and half and i have explained how:the main thing is that you can burst through some sections,you move laterally too much on the first rocket.Have you missed the parts:"a burst capsule between mines" and "Start the burst immediately "?Well,the title itself?I stopped watching after the beginning that was already wrong.PLUS:i could have noticed since the photo:it is the second dragon,not the first,you should be bursting at this moment.

I will add the glutton just because it's short:the asteroid is behind you,second bloc on right;attack immediately to the core as much as possible,there's no giant secret behind my WR,the triple 3,it's just a very sensible maneuver.

The old is just a spam of rolljump but you may hit the fruits if they are too small.During the escape:hold the diagonal and mash the roll but remember that the rolljump is faster:you don't want the simple roll if you see what i mean.

Weebery prefers talking on YOUTUBE than with me:"Martin held most WR on the in-game ranking" .No,he got disthroned a lot.Have you renewed it?There's a japanese champion i don't know how to pronounce the name of (a large advance in WH2 before i rejoined him),a spanish player named Josean with musical notes and me as ZX3.He's the earliest champion but not that good."I don't know who i am " is really the comment he wants?You know how to get 3:30 in SR3,no need to thank me.

run: Knack 2
FranceSpyrunner136 months ago

VISEZ LES 2 MINUTES ET DEMI SUR UNE PS4 DE BASE,JE PEUX MONTRER DES PHOTOS DANS LA RUBRIQUE TENDANCES DU PSN:

Commencez avec "glissePied+pirouette+glissePied+glisse+écrasement".En general:le premier est meilleur que la glissade pour les courtes distances (le pied a plus de portée si il y a une cible),le deuxième passe au dessus des rebords.Le pied et la tornade peuvent conclure votre glissade plus fluidement (pas le troisième glissePied):vous pouvez sauter au dessus du dernier escalier et dans les tuyaux plus tôt.

Après la première corde:glissePied,rétrécis et une exceptionelle esquive aérienne.Glissez à travers les caisses et "téléportation+pirouettePied" sur le duo.Après la deuxième:l'explosion bleu est efficace mais vous pouvez éviter ce combat avec un saut explosif,ha!Également au dessus du préau avant de changer en vert.

Le premier géant peut être tué tout'suite avec le tir vert léger,devenez marron,quittez le conduit avec 2 glissePieds+glisse et grandis pour un bonus de vitesse quand vous glissez avant de tomber.Vous pouvez quitter la trappe juste en changent (de couleur).Il y a aussi le géant à distance,il survivra si il commence pas assez d'attaques ce qui est bizarre (le début est quand les yeux brillent).

Avant la cinématique interactive "CI":la glissade peut passer au dessus des marches suivant l'angle ce qui peut rater sans prévenir,pirouette,raccourcis plus tôt et avec une deuxième téléportation,évident glissePied vers la CI.

MaxBooster likes this
run: Knack 2
FranceSpyrunner1310 months ago

TARGET AROUND 1:15 ON BASE PS4 (MY BEST IS 1:12'42).

Start with a dodgekick and longpunch on the humans;dodge+somersault+bodyslam on the relicbot.FULL GAME:spam the green light shot like at the end of the previous level.Teleport+rapid DJ+teleport and you skip the next fight.

Don't miss the crate.End the dodgespam with a kick towards the wall,you barely need to drag the doors,they are almost an illusion,always check how much you need to drag.JAS over the shelves,you don't even need to levitate before shrink (the fastest DJ is lower),useless Ejumps make you look stupid.After the QTE:dodgefall;dodge+tornado;JAS;drag barely and jump far to the exit which is not completely easy.

TWO teleports.End with a tornado,dodgekick between the flames but kick towards the wall,diagonal jump+lateral dodge and you kick the lever.You can bodyslam in the elevator for energy and you quit it with one early jump.The isolated teleport in the virage is not really faster.You only need to slash the two last enemies.

The fastest chain on the end spider is a spam of somersaultkick while you are golden,it took me long to find,she's more resistant to magic apparently.

run: Knack 2
FranceSpyrunner1310 months ago

TARGET AROUND 1:25 ON BASE PS4.

Start in blue:bodyslam,dodge and paralyse-shot on the crate (hold left);multipunch+dodgekick for speed and somersault over the ledge before the OOB and at the end of the road.2 teleports for speed,you land in front of the mines but you don't get hit.Dodgespam to the duo and somersaultKick it.

The mined platforms:you can dodge+somersault to them which is risky during a spam,a dodgekick will stop at the before-last extremity,dodgekick+somersault+shrink to the end.

3 teleports for speed.Turn green at the before-last fight and spam the ligt shot rapidly for a spawn kill,you'll be able to attack the next one very early,finish the giant with the heavy shot.You cannot dodgekick when you're golden but you can dodgeslash.

run: Knack 2
FranceSpyrunner1310 months ago

TARGET AROUND 2:04 ON BASE PS4.

One dodgekick.Teleport without jump;somersault and delay your bodyslam:it will kill the clone next to the crystal if she's on the ground.

You don't need to shrink on the deploying brick and the previous player knew it,dodgekick the short distances to the levers.Take the relic crate under the transporter and you can jump high enough (the fastest DJ is lower).

Stop the dodge spam with a paralyse-shot;dodge and PS.Enter the door with a levitation+shrink;jump and grow out of it;fly and teleport to the duo that dies in a single somersault.

Turn green out of the elevator and spawn kill the next fight.A major TP shortcut before the last interior section,from very far,the furthest in the game.A major Lshrink before you TP to the last enemy.

One color change to green before the final QTE begins.The last fight is a spam of light shot until the two last giants and the next group where you use the blue explosion (one at the time).

run: Knack 2
FranceSpyrunner1310 months ago

TARGET AROUND 2:15 ON BASE PS4.

2 dodgekicks to the crystal.Airkick the first button;grab (more precision) the pink lever and Ejump to the section.Earlier growing+somersaultKick the second button,jump to the bridge immediately which is risky.

You can jump to the other side of the QTE without somersault but it helps;paralyse-shot the button,the reason you need to heavy shot a few balls.Paralyse+teleport+multipunch the enemy.You remember that it increases your attack rapidly?

Paralyse-shot the button from the right of the brick,the middle of the screen;Ejump to the pink section.Turn green and spinshot (heavy),don't hit the enemies more than necessary.You'll be able to light-shot the balls and the protoss after the PS on the button;bodyslam+red.

JAS to the last button.Useless Ejumps make you look stupid.

run: Knack 2
FranceSpyrunner1311 months ago

IT IS FUNNY BECAUSE I HAVE COMMENTED THE PREVIOUS RUN YESTERDAY ONE DAY AFTER I GOT 42'13 ON BASE PS4.I MAY SHOW PHOTOS ON THE PSN TRENDS RUBRIC.

Start in brown.2 dodgekicks;multipunch+airkick+longpunch.He blocks the multipunch if you're too close.

2 dodgekicks+bodyslam,be sure to not kick a sbire.The slash can hit Rothari,DO ONLY ONE and that's enough.Run a bit when the portal opens and slash for a maximal range.

Interrupt his attack with one slash,he will climb and you slash the pillars,the sabers may hit behind you because you want to avoid the scramble.Do it twice and you can KO him with a multipunch+jump+QTE.

run: Knack 2
FranceSpyrunner1311 months ago

TARGET AROUND 1:31 ON BASE PS4 WITH THE BODYSLAM-RESTART

Start in blue and spam the dodgekicks.Bodyslam+red the crate,teleport to the middle ennemy and you will go through the door,always remember the teleport for speed at minimum.

Two relic crates.Somersault+shrink early,bodyslam on the highest point.Two Ejumps on right,delay the somersault for more height.Jump from the destructible blocs.You can GE before the triple crate,just let him grow a bit before the jump,before that:a simple JAS and you don't grow up.A group of goblins beaten with two slashes (ignore the small ones).The super crystal is useless,jump to the right.

run: Knack 2
FranceSpyrunner1311 months ago

I GOT 42'13 ON BASE PS4.

Start in brown.2 dodgekicks;multipunch+airkick+longpunch.He blocks the multipunch if you're too close.

2 dodgekicks+bodyslam,be sure to not kick a sbire.The slash can hit Rothari,DO ONLY ONE and that's enough,run a bit when the portal opens and slash for a maximal range.

Interrupt his attack with one slash,he will climb and you slash the pillars,the saber may hit behind you because you want to avoid the scramble.Do it twice and you can KO him with a multipunch+jump+QTE.

run: Knack 2
FranceSpyrunner131 year ago

Is this on a PRO console with a better framerate?I got a result of 16'76 with the green form and superior to blue for me.

Bodyslam;two heavy shots:he looses his armor;a third HS and some light shots when he evades;a fourth HS on his armor;you let him enter his state where he cannot be knocked back:multipunch and you finish with a sommersault.

It may be better for a full game run.

EDIT FOR A TIME AROUND 11 SECONDS (VERY IRREGULAR).

My best is exactly that.Start with "dodge+teleport+multipunch+bodyslam+blue".17 hits,he escapes and should re-armor itself while you're not too close (no dodgekick),an aerial explosion hits him (invisible radius) and he enters his last phase where you beat him with 3 explosions.

Here is the subtlety that makes all of that possible:the explosion's damages depend of their altitude,the rythme of the spam,nor too fast nor too slow.That's a phenomenon in 2-1 for exemple:you need a double tap against the goblins,you won't break the crystals if they are too low-fast and you won't beat the second duo without the presence of the first explosion or a third one more easily,too high-slow.

I would like to thanks LegendariusA for his mysterious score of 5 seconds and half,i suppose he used the full run's advantages:maximal attack and energy,no "multipunch+bodyslam".

FranceSpyrunner131 year ago

Frankly,it's a monstrous run to learn and do fully:the first hour is different from the second,from the third and the 40 last minutes.

The bombo spam is the equivalent of a "no sphere grid" run in X,"no forge" here,it's not easier nor faster but it's easier to learn at least,nothing else.

run: Knack 2
FranceSpyrunner131 year ago

Start in blue:3 dodgekicks;dodge+bodyslam+red.I got 27'78 on a base PS4 (perfectible),i may show photos on the PSN trends rubric.

Before the jump far+sommersault:2 dodgekicks,dodge-kicks.By the way:you can end your spam of dodge more fluidly with a kick or an underpowered tornado,that's a global advice.The tornado will aim at the crystals next to the ziplane and in front of the before-last crate of relic.

It is funny that you found this far jump but haven't thought of it in the previous and following section.The same solution three times in a row and you do it only once.

The major shortcut with a dodge after the first ziplane is still useful,the platform won't disappear soon but you'll still get the speed bonus like from any dodgefall,i remind you to mash the jump button if done successfully.EDIT:in NG at least,cancel the dodgespam fluidly and you can jump before they reappear since you reach them earlier.After it: (grow up early)GE+diagonal jump,reshrink and regrow rapidly.

The second shrink:you can quit earlier on the left.

How to kill the insects:the tornado will aim at the second one.Hold the trigger during the longpunch and it will finish the biggest one,another use against the armored goblin of the next level.It's exceptional from this underpowered thing,the combination with the airkick and longpunch may be the explanation but the cost is too high.

Rush into the goblins and brownslah them;2 longpunches on the robots (i don't promise a single slash success);longpunchTornado on the 2 armored goblins.

run: Knack 2
FranceSpyrunner131 year ago

TARGET AROUND 1:30 ON BASE PS4 (MINE IS 28,20).

BODYSLAM-RESTART FOR ENERGY!Shrink to quit the elevator earlier.After the Ejump:3 dodgekicks+somersault+bodyslam+Ejump+dodge+somersault+red.Don't miss the relic crates.Teleport+somersault and you'll TP to the upper enemy a bit later.

Ejump a second time over the door.Green heavy shot on the first fight.Dodgekick and grab the platform:the bloc isn't needed,you'll need the somersault to reach the other side.There's a bug if you move too early against the tank,dodgekick to the side and heavy shot.The Ejump is faster exclusively because you keep the metal.

After the super crystal:you can EJump over the right side of the barrier,change color during the burst,double explosion or slash on the ennemies before a heavy shot on the tank,don't forget to release the trigger.

The previous time misses some EJ's but not some useful teleports (it can be done during a dodgespam).The fastest attack on the first armored goblin is the longpunchTornado like in the previous level.

SOME EXTRA SHORTCUTS:

At the beginning:go right and jump to the metal crate from the wood crate.For a magicless run,NG+very hard is more captivating than NG.I never use the exploits for my best scores.

Climb and paralysing shot on the metal crate below,the Ejump is better because of the double use.

run: Knack 2
FranceSpyrunner131 year ago

TARGET AROUND 2 MINUTES ON BASE PS4.

Dodgefall+dodgekick to the elevator.The dodgefall isn't faster because you fall straight for too long,the flight is always faster than the fall,the infinite dodge makes it more ambiguous."SUBTLE".EDIT:a single jump rather than a flight,the dodgekicks are still important. You can shrink or bodyslam in blue to quit the elevators one half second earlier only in this chapter,it's not good in the fourth (only 50 points in score).

Teleport to the armored goblin:blue form+2 explosions and 3 dodgekicks.Explode the ennemies before the elevator with 4 (your refusal to use it is very strange).Jump out of it earlier and teleport+air kick,the previous time does it with a second T which is wrong and you should have gained more than 6 seconds.

Chased by the titan:you cannot jump over the first virage,there's a second chase where you can do it.Dodgefall and run,not "airkickfall".

GE:grow up early and get out of a small section.MUUUUUCH earlier.Haven't you noticed the progressive growing by yourself?The titan can bug if you quit too early,he must use his missiles towards you,eventually,he punches and destroy only the previous building:you can still descent with a DJ.

Before the cutscene:earlier growing AS USUAL and you dodgekick the crate.After it:you can land inside the vent instead of in front."MINOR"

When climbing with a JAS:a levitation may be necessary to land the highest "JASL".For exemple:at the end of 3-3 or bfore the TP shortcut of 6-4 (you ignore the yellow platform as i have already said).

You can GE under the building for a superior speed,infinite dodge or not.

run: Knack 2
FranceSpyrunner131 year ago

TARGET AROUND 1:50 ON BASE PS4.

Bodyslam on the duos,longpunchTornado on the armored goblins who are isolated,a blue explosion spam on the rest,the aerial version is bigger,the gold version is slower.

No dragging:Ejump+shrink;kick the duo;Ejump+jump and shrink "JAS".

Color switch at the super crystal and before the QTE starts.Somersault+JAS to the end.

(The 4-4 comment doesn't work)

TARGET AROUND 1:33 ON BASE PS4.

Start in blue and spam the dodgekicks.The first fight:teleport on right and multipunch+the shockwave on a different ennemy,a second TP on left.The longpunch is enough on the cyclops,grab the one behind lasers.Jump out of the elevator.Turn blue at the super crystal and spam the explosion like a caveman,you don't need the dodgespam from there,the ennemies can be ignored but it's hard and slow surprisingly.

After the three buttons:the longest TP in the game,from the previous screen pretty much.Before them:dodgespam through the lasers,end with a tornado and do only one jump before shrink.

The last explosive jump:a JAS is possible but i admit that it's a precise one,rapid DJ+shrink without wait,the success depends of the moment where you start from.It should be done before the final QTE but not instead of a JAS or JASL (with levitation,i should'nt have to precise it).

run: Knack 2
FranceSpyrunner131 year ago

TARGET AROUND 1:55 ON BASE PS4.

You drag a collumn to an upper vent for too long:try to jump far.Teleport+sommersault+kick on the previous ennemies (common against a duo,many things are in my magic guide since 4 years).EDIT:just do a shrinked Ejump to the vent.

At the beginning:climb immediately and (grow up early) GE+jump far to the left,add a somersault+kick.You can grow up prematurely for speed to the point of skipping 2 bricks.

The shrinking is more fluid during a levitation,through the laser doors in particular.Paralyzing-shot on interrupters.It's a strange oversight because you learn that in its tutorial.EVEN MORE:you can ignore the transporter and you do it from over the column.On the next one after the first lasers and you descent with a dodgekick.

A major TP shortcut in the super crystal room.ERROR:it works only against the reinforcement.You can still teleport for speed.The first guard requires a dodgehit before the somersaultKick,longpunch the others,kick the last one after a somersaultKick (they disappear to anything at level 1 and 2).

You can take damage and recover your attack bonus in the following level without forcing,it's not an exigent part since you're giant.

run: Knack 2
FranceSpyrunner131 year ago

Theoretically,in order to keep a high level of attack:you can trigger the explosives with the tornado,yes,the worthless move.You would easily remove the two last ennemies with a GLS from far while running:i take that over a difficult shortcut that reduces your attack (because you take hits).

The second bodyslam is wrong:teleport,dodgekick and teleport to the upper ennemy.

run: Knack 2
FranceSpyrunner131 year ago

Grow+dodgefall at the beginning,spam the dodgekicks,including to the QTE's,the kick has more range than the punch (and more with a target which is almost everything),they are faster with the blue form that can remove the scorpions easily in one explosion by the way.Jump far out of the first elevator,you can enter it early but it's not consistent for me.

Dodge before fall and you run faster,still better than the slow air kick.

The second bodyslam is completely wrong:jump far over the bridge,you land in front of the useless crystal and not earlier.

The growing is progressive which is advantageous:try to do it the earliest at the end.EVEN MORE:you should enter these sections with a shrink during levitation.

Teleport to the bomber on left and sommersault+kick to the right.T to the archer as well.EDIT:i have tried the "double tp+dodgepunch" technique you found in 9-2,Knack is not strong enough,except maybe at full power.The explosion is fast and consistent.

The super crystal is a waste of time.

About Spyrunner13
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Knack 2
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