Thx for the report, i deleted the run
Yes, you can select your objective. Of course, if you take short campaign you finish faster....
Hey ! Sorry for the waiting, but i a add 1x speed run category for all the plagues ! Enjoy :)
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All the moderators can't add modifications for the moment. But i will make it tomorrow ;)
There is no glitch for the trojan plane. A dev clearly said that it could appear basic without buying the ability, it just influenced the frequency. Here: https://steamcommunity.com/app/246620/discussions/5/364042703859995216/
In 2018 MLCrafter has completed the first run below 1 minute. 15 months later he was finally beaten by the actual WR. So for me the WR can be beaten, it will just take a better person than him.
In option the "auto pause game" must be "on". When we have pop up, the game stop, but if you click 3 to make speed to 3, the game run as normal in speed 3.
I have already thought about this addition. I'll think about it !
The basis of Any% is to end the game as quickly as possible with a basic illness. If a person finishes the game faster with a disease other than Neurax Worm, they fulfill the conditions of Any%. There are no usage restrictions other than the basic rules.
Your remark is interesting but generally we don't speedrun a game without having tested it and without having trained before. The runners will therefore logically unlock all the content of the game. So the "NG +" is a standard for a good run.
The game has been on speedrun.com for 5 years. Since I am a moderator (4 years old), the rules have greatly evolved and many categories have been added. It may be possible that one day an update of the rules will be made, but for now they are very good like that. The game is very accessible compare to many others.
Hey Frostiko, A lot of good information has been given. I would just add that next to the button for "Submit Run", you have the button "View Rules". It may be able to help you in your settings ;)
If the basic rules are not followed, your run will not be accepted. For the rest, it's up to you to find a way to beat your score or that of others !
Enjoy your run, Novaster
Yes I had thought of doing that. But the campaigns where to go beat the chaos is very difficult. Because it appears randomly and takes a long time to come. In addition to campaigns like Bretonnia, Bordeleaux and Carcassone request to complete very long quests to set up the victory. So I thought that putting a goal like the control of one or more provinces would be more appropriate. I do not know if you did the campaigns of all the factions but some are unachievable in the end of the turn 100. So for speedrun full campaigns you have to take into consideration that some goals are very long and hard. In addition to having to manage hordes of enemies very strong without being able to defend itself because to finish the game it would be necessary to constantly conquer. To conclude, I don't know if people would be willing to do 2, 3 or 4 hours of speedrun to finish a total war campaign :/
Tell me what you think? Do you have solutions to solve campaign goals that are too long?
The speedrun still has the goal of finishing a goal as quickly as possible. So I find it normal to play the game x3. But for each quests I add: "- Play at the speed of your choice." That way, the person who thinks he can do better in x1 or x2 can do it
I like your first idea, I fix this. But for speed x1, I don't like. Because the preparation phase is not in the run, like you says. After I could say that the run starts from the preparation phase but some people would abuse the system to not start the clock at the same time. In addition, deployment is often a major asset in a battle, so this will force some to spend more time in the deploying that in the battle. I did it and I made a PB
Do you have any idea for campaigns? Do I have to add the special campaigns of some factions? Like the campaign of the wood elves or beastmen?
The only way I've found to match the quests to the characters is to separate them into separate levels. They will not be associated with their faction for quests battles. But we can have the separation between the quests
I have a problem. For quests, I can not associate them with a particular character. So the players will have to choose the right quests among all the quests of all the characters of the same faction. Do you know how to solve the problem?
Good idea I will work on it I will group the characters by race (since some factions have only one character with one quest) I will of course separate the characters according to their respective quests as I did before