I'm not quite sure if i did the rest of the stuff correctly, but it's working so far without real mistakes. Atelast you can track both IGT and RTA at the same time.
Thanks for the splitter!
Oh. Well, most likely that's the case, bc ~95% of runners are using Real Time. I'll try to use Game Time next time, and tell you the results. Can't do it atm.
Update:
Autosplitter is working fine, however it doesn't pause / stops the moment the fight has been done, and relies on getting around 14-18 splits per run (as it splits once the round has ended). So, if you'll have super long loading screens, you will have ~40 sec. per round, instead of ~8-10 as it's supposed to. I guess there is a way to manually direct the timer when exactly to split and to pause (so basically, add a pause after every split, and unpause at the 1st frame of the fight, and it should b pretty good)
Hello. I'm the guy that reworked the lbs and i'm actually glad somebody made an autosplitter. I'll test it in 2hrs as hard as i can and give you a feedback.
ignore the video and continue ur training / getting fun / whatever holds you here.
В дискорд постучись мне, у нас вроде есть ру спидран хаб.
the game might be heavily based off the game logic and triggers, skipping a part of either of these two will softlock your run, till the moment you go back and activate them. if you can't find a reliable way to use glitch, well, the glitch is useless then.
thanks to latest dramas, every single offline yt run is a spliced one and non legit. xd
upd: it took me ~18 seconds to find the twitch vod
seems like either that was a console/stream lag, or you actually need a lag to execute both of these glitches.
b4 the lag
after
heres the frame b4 the lag
and this is the 1st frame after the lag
notice the livesplit timer still going on, and it's 1s. difference between these two frames. im actually curious why i should frame-research the game i don't run/care about, instead of you.
stream your runs 1-2 times if you can, get the time thats pretty close to wr and have great nice talk again. you shouldn't be really caring if somebody cheats, just remove his runs and that all, but if you'll come back with 100% legit run w/ ~same time as the removed one, you'll probably feel urself a bit uncomfortable (from mods perspective).
try checking up here
there should be pending game requests thingie, maybe you'll find something hteer
It's done.
Note #1 - Might be +/-1 or 2 second inconsistency, thanks to the Barrel mini-game. Note #2 - We need autosplitter to make my life less miserable. ex dee.
Meepo is the hero for the run, but Brood might be better. Either way, make the run.
I'm not sure if that's gonna be a decent category tbh.
- It relies on killing the creeps as fast as possible, denying the major part of the game mechanics.
- The category is too long, considering Dota never and (probably) never will have >2 runners, especially with most of the runs being unoptimized. 1v0, Solo Roshan Kill, 100LH+D are pretty optimized right now, so it takes a really big amount of practice to get good at these ones, but it's worth it.
- It's a huge problem, that Dota doesn't provide any good categories for longer runs. All Buildings is just a longer version of 1v0, All Trees seems like a farm fiesta as Timber (to sustain manapool and use both chakrams), All Heroes is boring (because of the Armlet), 10 Heroes seasonal might be a decent idea, but again, seasonal runs require atleast 5-10 active runners, and we don't have even 3 atm.
Make a run, i'll see what i can do. Maybe i'm just wrong about the run theorycraft in general.
Yeah.
I mean, the problem of manual re-timings like the ones i'm trying to do is some sort of inconsistency. You'll always be 1-3 seconds behind or ahead of the run.
But as i said earlier(i think i did), the change might bring console players back.