It does sound like a good idea to have FPS shown, since as you say it is easy to bypass the cap without any visual indication. However, we should probably wait until the Steam release (Dec 6th) before calling such votes, as the game might change drastically and the rules might need overhauling anyway.
All these variables and restrictions seem overly complicated at this point. I would simply have 'No DLC' and 'DLC permitted' (i.e. all DLC, including Ideology) be two sub-categories for all the categories. Many games do it this way, rather than trying to make some 'truth table' out of the various DLCs.
Worms: The Director's Cut falls under https://www.speedrun.com/worms_ as it was an expansion pack.
Onlineworms seems obscure, and probably has no singleplayer campaign.
Worms golf is at https://www.speedrun.com/worms_crazy_golf
Worms 4: Mayhem is grouped under https://www.speedrun.com/worms_ultimate_mayhem_steam_version#All_missions_original but maybe there is some talk of making it a separate game.
For the rest, I suppose it would take someone to actually speedrun the game first.
Ideology seems like a good thing for things like Build% and Wondrously Impressive Room, considering those runs take hours, and don't currently seem to have much interest.
Good news, I asked Support to change the 'and' to '&', so that our precious 'how' word can be put back in the title, and they've agreed. So we're now at 100 characters. And the title now reads correctly.
I originally submitted the full title, but the site mods couldn't approve it, as it was just a single character over the limit (limit is 101). I had to discard the final 'how' to bring it down to 98.
If we could somehow convince SRC to increase the limit by a single character then we would be golden.
Cool. I have used DxWnd with games before, but never tried the Teletubbies PC version. I was never entirely sure either whether the PS1 activities speedrun rules apply equivalently to the PC game.
Please change it, as it is showing up in the PS1 boards, and confusing people looking for PS1 runs. And PS4 submitters don't have a console to choose from.
Do a speedrun of it first. Then apply for a page for it on SRC, then file a request to add it to the series.
100% agreed. This game sorely needs something that feels like an Any% category, that people can compete on, route for, discover strats, etc. The current categories just don't do that. And what you've described fits the canon well, it's even better than Rimworld's 'Any%' (which is to just run across the map to the spaceship and launch it).
Speedrunning is about beating the game fast with what you have available. Umbreon did just that, I don't see any issue here.
New category splits should only really happen when (a) there is significant active interest in running the proposed category (don't really see it atm), and (b) the glitch affects every, or nearly every level. If it's only a few, then there are still enough levels for 'glitchless' runners to compete on as they wish, so everyone's happy.
Adventure mode would probably be a better fit overall for speedrunning. The current DF categories are pretty underwhelming.
I think it could be argued that you wrote those scripts 'out-of-the-game' and copied them in, so not technically adhering to the rules. Factorio for instance also does not allow copying in blueprint strings in Any%. Rather, if you wrote the instant-win code into the in-game editor, during the run, then that seems like it should qualify for Any%.
I agree though, that there should be some other category that maintains the more interesting route to run. 'Low%' is maybe too far in the other direction, but maybe something like 'Missions%' or 'Glitchless%' which specifically requires all missions to be beaten.
Was considering speedrunning the game myself, but I get the impression that using the time speedup/slowdown isn't permitted. Which, for me feels anti-Any% because these are after all buttons you can use in the game.
I didn't see this mentioned in the rules, but I assume that any NG+ options that are only available on a new run after beating the game, are not permitted? (E.g. custom difficulty, or LuxRecall Plus)
If so, would there be interest in a 'New Game+' category which would allow the use of these options?
For the cheer skip, is that the earliest point at which you can Alt+F4 out and have the frontend recognise it as a win?