So I have never run a game where it came down to MS, so this is something I am fairly new to. I did get a video trimmer that lets me start and stop a clip down to the frame which gives a precise count. Easy right? Well... Only when you are EXACTLY sure what frame to start with.
Using the current WR and its trimmed frame counted version, I see that the count is started on the first frame that cuts to the street view. I just want to double check that this is where I should start the clip, the end clip is self-explanatory as per the rules (as soon as the enemy fighter is not visible)
Just wanted to know this for future reference if I keep grinding this. I also think it would be good if there was an exact point of ruling since this is SUCH a short "game".
Cheers!
Okay good to know where to start the frame count. The software I use is VidCutter for Linux, it works REALLY great for frame counting, ironically not perfectly for cutting videos (go figure).
Having that be a clearly defined start and finish works for me. I think that seems like a perfect place to start the count and end. I couldn't figure out if it was the last title screen frame, the first black, or the first frame of the gameplay.
I am not sure an ideal way to count frames on a youtube video, but I could take a look at their embed player and see if I could make something in JavaScript that can be used to set start and stop endpoints. Might not be good for long games, but for short games like this, I think it would work pretty well. Otherwise I think it would require a download of the video and local software.
What did you use to insert the frame count btw? That is handy for sure.