It's sort of consistent. Sometimes I don't get enough speed but I can launch almost always. As for saving time, I'm still unsure. It is a bit closer than the original jump so there is potential
That's a good point, my initial idea was that this could be used as a back-up if for whatever reason you dont have a lot of speed coming out of the tunnel. I'm not sure if it would be better to just go around or give this an attempt
Even then, if you somehow end up on that side you're better off just ASHing all the way into the slope at the end of the coast since it works 100% consistently, unlike the slope launch you're showing here.
Yeah I guess that's true. I'll mess around with it a bit for lols but I'm pretty sure you are right. Thanks for the input!
It has recently been discovered that the commonly used speedrun package referred to as the "5135 Unpack" has made changes that grant its users unfair advantages which were never present in any vanilla version of the game.
In light of this discovery, We've released an update which fixes these is