I know that knife damage is tied to FPS in some way or another, is there any other facet of this game affected by FPS?
Curious about this too, hard for me to decide on keeping 50% scale throughout the whole game or only for bosses
^ I personally believe the same to be true with other interactable things like cutting bolts on doors or pulling levers, or even general menu movement. I have nothing to actually back this up with, though.
120 FPS is better in lots of cases. Common sense, more frames means faster menuing etc. allowing spamming inputs to be more accurate. The knife doesn’t do more damage, the game just checks to see if the knife has hit something (I’m not 100% on this). With 120 FPS, it checks (I’m assuming double) more frequently than 60 FPS, giving the illusion as if it’s doing more damage when it’s not. It’s just hitting the object more times than on 60 FPS. Being on a higher frame rate will also make enemies more aware of you, aka same thing applies with the knife, if the zombie grabs you, it’ll check X amount of times within the frame rate. Higher frame rate, more vulnerable to enemies. Lower frame rate, more chances of not getting grabbed, etc.
The knife doesn’t do more damage, the game just checks to see if the knife has hit something (I’m not 100% on this). With 120 FPS, it checks (I’m assuming double) more frequently than 60 FPS, giving the illusion as if it’s doing more damage when it’s not. It’s just hitting the object more times than on 60 FPS.
So if 120 FPS knife hits more than 60 FPS knife, how is that not the knife doing more damage? (I know what you're saying, it's just phrased really weird.)
he means that the actual knife damage value doesn't go up, it's just the game calculating more hits with the knife, dealing more damage over time
More hits registered = more damage per swipe = the 120 FPS knife "does more damage". Just because the knife's damage value doesn't go up at 120 FPS doesn't mean it isn't doing more damage every time you press the attack button. There's no illusion to that - it's hitting more times per swipe, so it's doing more damage overall unless your knife aim is sloppy.
We're all on the same page, it's just a semantics thing. I get picky about these things as someone with a technical writing background, my bad. :P