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CanEvenCanEven
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Cube/Cup% |
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Not sure if been mentioned yet but what about Portal placement anywhere. Would make the game a breeze. |
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(He/Him, They/Them)
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I believe someone already routed this and found its not nearly as much of a difference as you'd think, I could be wrong tho, but I seem to remember lambo saying something like that. |
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(He/Him)
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I had an idea for "Camera Shy"%, where you have to get the achievement of dismounting all 33 cameras as fast as possible |
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That will not be a category for some reasons: Said this, if you still want to request it as its own category, please redo the submission as pointed above and maybe we will see if it is worth. We really do not want to overflow the category extensions since there already are way too many. |
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(She/Her, They/Them)
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A cat in portal 1 that I’ve been running alongside some friends recently is rly fun. I call it Challenge mode all golds plus advanced chambers or CM all golds + AC for short. It’s basically what it says on the tin, it’s a run of all advanced chambers, plus achieving gold medals on All maps on all three challenge modes. I run the cat as inbounds no SLA but adding oob and inbounds sla would be okay too. My Pb: |
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Ericpr46Ericpr46
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Category Extension: All Main Triggers |
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TheCatCovenantDudeTheCatCovenantDude (They/Them)
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TheCatCovenantDudeTheCatCovenantDude
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I would like to see All Main Triggers |
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(He/Him)
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Added CM all golds + AC (renamed to All Bonus Maps to make it a little more concise) |
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(He/Him)
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Advanced Chambers, ILs and doing all of them. Yes, there is a All Bonus Maps category, but honestly it's a bit too varied and weird. The only problem would be you'd need a mod to take you from one chamber to the next, but that shouldn't be too hard. I'd say Glitchless is the best category for it, since you have to really explore the chamber (a lot of glitches would surpass new content), so that would probably be the ruleset, or mayyybbbee Inbounds. trash but yeah. |
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(He/Him)
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ILs for Advanced Chambers already exist on the main leaderboards. As for a run with all of them, that would be roughly 5 minutes consisting of just 6 maps, half of which are very similar to their normal versions. Doesn't really need its own leaderboard in my opinion. |
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brododragonbrododragon likes this. |
(He/Him)
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(edited: ) |
Huh, didn't see that, and yeah, you make good points. |
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Okay so this is my "shitty" submission for a new category called Ball% or Pellet Juggle. The idea is that you get the pellet from cahmber 19 all the way to the lair or GLaDOS. The run is supposed to be done inbounds and glithcless to keep with the idea of moving withing the physical limitations. So oob and glitches are against the rules. Also quicksaving and loading is permitted since some sections have run killing potential and benefit from the saving option. BEFORE watching this video I would like to mention that I am in no way, shape or form a Portal speedrunner so all I do and say is to be taken with a grain a salt. Also I didnt sleep for a day so I was tired and malding but just wanted to get this video done. I appreciate any support in imporving and would be very excited to see this version of the final level run this special way. Have a good one yall. |
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I wanna request a 'skipless' category, it says it in the name. |
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I still dont understand the category. What do you skip? |
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basicly, dont skip ANYTHING |
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thats like intended tho |
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(She/Her)
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Yeah, what would be considered a 'skip'? If it's just don't miss any elevator, then that's pretty much just inbounds/glitchless |
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Whilst I do like the "Ball juggle" concept and I might try it at some point, there is a couple inconveniences that I will now point out: First of all, the run is around 85% the exact same as a regular run of the main categories, which would go against one of the rules of the request; and starting from chamber 19 would be not suitable for a formal category, since an official save would have to be made and it would be extremely inconvenient for timing and starting the run. Second of all, the ruleset requested "Glitchless/Inbounds" is not correct, Inbounds is what we assume allowing the use of any glitches that do not exceed the map or "Inbounds space", this one is split in two depending on the allowage of save and loading. This means that Glitchess will always be Inbounds. Thirdly, I do not know how the community would embrace this category, judging by the fact the run depends a lot on rng due to the randomness of the ball bouncing after being pushed, in a game that is almost 100% skill, this would reduce the amount of people that play the category drastically, and it being a category extension would probably be one player or none, and we do not want that to happen. Lastly, the end is incredibly hard to time and some adjustments to the rulset might be needed, such as having to kill glados to end the game or perhaps getting the orb in the incinerator. |
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(He/Him)
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(edited: ) |
BeanCrash% |
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TheMaskedEditorTheMaskedEditor likes this. |
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