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Portal Category Extensions
Portal Category Extensions (2007)
Portal series
PS3, X360, XboxOne, PC, Switch, XboxSeriesX +
XboxSeriesS
Category Extension
Leaderboards
    Base Categories Full Game Leaderboard
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Portal Category Extensions Forum  /  Category Request
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CactusTownCactusTown

Vermont, USA

  CactusTownCactusTown
15 Jul 2018, 10:09

host_timescale 2 Inbounds and Out of Bounds.

Like in portal 2 category extensions.

 

SweatersSweaters

Arizona, USA

  SweatersSweaters
6 Nov 2018, 21:37 (edited: 6 Nov 2018, 21:37)

I have a run request about a run called Duck% In this run you must beat the game while only crouching. I have made a reddit post about this run and it has all the details, rules and some links about the run.
https://www.reddit.com/r/speedrun/comments/9ulxl5/portal_done_while_only_crouching/

 

NoraScrubChanNoraScrubChan

(She/Her)

Massachusetts, USA

  NoraScrubChanNoraScrubChan
12 Nov 2018, 15:03

Glitchless Blindfolded
Run: https://www.speedrun.com/Portal/run/yvgdkj6y by katun24

spidernhspidernh likes this. 

CigCig

England

  CigCig
11 Apr 2019, 21:35

How about "True Glitchless" meaning you must finish the level as intended, so no skips on doors with camera's etc, also no portal peaking and stuff. B-hopping i think should be ok though since you cant really ban it without banning jumping.

spidernhspidernh and MagicSaladMagicSalad like this. 

GoodGravyGoodGravy

Yukon, Canada

  GoodGravyGoodGravy
20 Oct 2019, 01:34

I was playing Portal, and I changed the gravity, speed, the ability to not die (Buddha mode), and portal functions (Placing portals on walls) And I was wondering if it could be a whole new speed running sub category? The exact code to type into the console is (sv_cheats 1, sv_portal_placement_never_fail 1, sv_gravity 90, host_timescale 1.9, buddha) that will set up the run for you. Time starts and ends like for the normal speed run. The run is fast paced, and for a inexperienced runner like me I was able to get a time of 33 minutes. Anyway I hope someone else will try this mode and it becomes a sub category.

 

AltonTealeafAltonTealeaf

New Jersey, USA

  AltonTealeafAltonTealeaf
30 Dec 2019, 02:00

cake% - get to the cake as fast as possible using any means necessary

 

GoodigoGoodigo

(He/Him)

Rhineland-Palatinate, Germany

  GoodigoGoodigo
30 Dec 2019, 06:21

that's just oob with 1 different shot at the end

spidernhspidernh and Pr0talPr0tal like this. 

InlandEmpireCuberInlandEmpireCuber

Idaho, USA

  InlandEmpireCuberInlandEmpireCuber
30 Dec 2019, 06:51

Wouldn't that be sv_cheats 1?

 

ZoreoZoreo

(They/Them)

Indiana, USA

  ZoreoZoreo
22 Mar 2020, 20:42

I came here to bring up cig's previous request of a 100%/no skip category where you do all the puzzles and stuff as a glitchless run with no skips.

 

MagicSaladMagicSalad

Basque Country

  MagicSaladMagicSalad
25 Mar 2020, 15:56

I have the idea of Keyboard%. The main idea is that you must play the game, I guess in every category, using only your keyboard. The goal would just be to get to the end and kill GLaDOS as fast as possible.

In order to be able to only use the keyboard you will need to set a console command "cl_mouselook 0". This will completly unable your mouse movement, although mouse keys would still be able to be used. So in order to prove that the user isnt using the mouse at all, he must have an app that allows the mods to control the binds, such as nohboard, or have a hand cam.

I've tried it and I think it deserves to be in the leaderboards since a lot of strats are way harder to perform and I guess new strats can be developped for it.

Here is a video of me doing a glitchless Keyboard% run:

I hope this category gets in the leaderboard since I have had so much fun playing it.

(Keyboard% best category)

 

GoodigoGoodigo

(He/Him)

Rhineland-Palatinate, Germany

  GoodigoGoodigo
25 Mar 2020, 17:16 (edited: 25 Mar 2020, 17:17)

Added Keyboard Only.

Also Intended%, No Skips, True Glitchless or whatever you wanna call it will not be added unless you can come up with a good way of defining it.

I'd also like to remind you to look at the request guidelines here ( https:/​/​www.​speedrun.​com/​portal_category_extensions/​thread/​zzd25 ) before requesting a category. MagicSalad's request just above this post should serve as a good example.

 

ZoreoZoreo

(They/Them)

Indiana, USA

  ZoreoZoreo
17 Apr 2020, 21:01

I created a list of rules for intended% and did my own run of it. Strap in, its a lot
Normal Glitchless rules apply
Vault Save is not allowed
Shooting a portal while portal standing (Being through a portal that is not on solid ground, but not falling due to being partially inside of the portal) is not allowed

04
Storage cube must hit the ground before being picked up
06
Lift must be activated and used
07
Scaffold must be activated and used
08
Scaffold must be activated and used
10
Moving wall at the end must move twice and be used in both states
11
Scaffold must be activated and used
Scaffold must be reached by coming out of an orange portal
The end of the chamber must be reached by going through a portal placed on the wall at the end of the scaffold
12
Skipping the second launching wall is not allowed
13
Must be solved with both cubes
Scaffold must be activated and used
14
Lift must be activated and used
15
Both lifts must be activated and used
Scaffold must be activated and you must be standing on one whenever you shoot a portal during this section
16
All turrets must be deactivated
The turrets in the hallway should be deactivated by dropping a cube through the 'x' over them
Moving from the hallway to the room with 2 turrets should be done with portals
The two turrets in the button room with 'x's over them should have an object dropped on them through a portal to deactivate them (this doesn't have to be a storage cube)
The button must be activated with a cube
17
All platforms should be activated and used
The first hallway pellet used to activate a platform should come from the hallway farthest from the start of the chamber (the second one you enter)
18
The first and second gaps should be cleared separately
Propping the door open to skip the turret section is not allowed
All turrets must be deactivated
The scaffold must be activated and used
Skipping platforms in the second half of the chamber is not allowed
19
Scaffold must be activated and used when escaping the chamber
e01
All functioning turrets must be deactivated
Using a turret to break the glass in the room with the missile turret is not allowed
e02
All turrets must be deactivated
Positioning yourself so the missile turret aims directly at GLaDOS is not allowed

My run:

 

RealCreativeRealCreative

(He/Him, They/Them)

Norway

  RealCreativeRealCreative
17 Apr 2020, 22:57

This is all well and good, but I think the reasoning for not putting in intended% was that you couldnt define it very well. the route was never the problem, but since the glitchless rules are as bad as they are I dont think this is a very good way of defining it. of course this is just my take on it, but I have a feeling goodigo will look at it with a similar opinion. For the record I agree that this is the route that should be used if intended% became a thing

 

GoodigoGoodigo

(He/Him)

Rhineland-Palatinate, Germany

  GoodigoGoodigo
17 Apr 2020, 23:10

First of all your definition is of course very arbitrary.
Secondly, there's a few things in your definition / not in your definition that could be considered edge cases (like 12 cubethrow).
And lastly, defining a category on the basis of "you have to do this route" takes away almost all of the routing and creativity.

Thanks for the effort of putting together a proper request (and doing a run of it), but coming up with a subjective route that you personally find to be intended is not what I meant when I said "a good way of defining it".

spidernhspidernh and ZoreoZoreo like this. 

ZoreoZoreo

(They/Them)

Indiana, USA

  ZoreoZoreo
18 Apr 2020, 00:43

I can see what many of the problems with this run are and I may not be experienced enough with portal to be the one doing this, so ill put an incomplete set of rules at the bottom of this post for someone else to possibly finalize rules for this category or for it just to die off. I can't think of any way to easily clear up edgecases without making it look like its a "do it like this" run.
-Normal glitchless rules apply
-Vault Save is not allowed
-Shooting a portal while portal standing (Being through a portal that is not on solid ground, but not falling due to being partially inside of the portal) is not allowed
-All unstationary scaffolds must be activated and used
-All turrets must be taken out in applicable chambers
-All buttons that lead to end of chamber doors must be activated before entering the elevator

 

MagicSaladMagicSalad

Basque Country

  MagicSaladMagicSalad
18 Apr 2020, 19:14

The thing is that you can't make an intended% category without saying what you need to do, and that's the problem everyone has with glitchless, it's too arbitrary. For example, we could take off reportals, but in 18 you could still do impossible strafe to do the flings faster, or in case of movement, maybe it's not intended to wall strafe or bunny hopping, then should we ban that? Same with the save loads, technically you don't have access to save loading without opening the console, should you not be able to save load unless you do it from the menu? What about cl_showpos 1? What about activating the lift at the end of 15 and doing a fling anyways instead of waiting for it? Should that be banned too since you are supposed to wait for it to go down?

We don't really want to repeat the argument of "Why do we want an arbitrary category?" that already happens with glitchless, that's the reason why it's just not possible to make up an "Intended%". Everyone has its own way to understand what is and what it's not intended.

NotTheLemonadeNotTheLemonade and spidernhspidernh like this. 

EmInSpaceEmInSpace

(She/Her)

Netherlands

  EmInSpaceEmInSpace
29 Apr 2020, 18:19

how about mouse only, where you can just only use the right, left, and middle mouse button, and the scroll wheel (so it's fair and everybody can do it)

here is a mouse only run by me;

 

EthanJbleethanEthanJbleethan

Québec

  EthanJbleethanEthanJbleethan
3 Jun 2020, 20:18

I would love an "intended" category where you have to play the game in glitchless but also have to do everything the entended way.

For example, the skip in chamber 6 and 7, not allowed.
my record in this category is a 38:21 and it was kinda fun

 

RealCreativeRealCreative

(He/Him, They/Them)

Norway

  RealCreativeRealCreative
3 Jun 2020, 20:41

To quote goodigo: "Also Intended%, No Skips, True Glitchless or whatever you wanna call it will not be added unless you can come up with a good way of defining it."

If you believe that you can come up with a consistent rulesset for the category then go ahead and request with those.

Also remember to read the rules for how to submit a category here: https://www.speedrun.com/portal_category_extensions/thread/zzd25

 

GamesDoneQuickGamesDoneQuick

(He/Him)

Richmond, VA, USA

  GamesDoneQuickGamesDoneQuick
10 Jun 2020, 01:36

impulse 101
rocket boosts and smg grenade shenanigans

 
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