I saw a bunch of lp videos there they used something called ppd to clip through walls in sp or launch really high in coop. But i wonder how to do it and how does it work. I know that they like push the prop or something but i dont know why they do it. Can someone please explain to me how to do it and how exactly it works so maybe i can use it.
https://wiki.portal2.sr/Player_Physics_Deformation This should explain it
If you need help with any routes in specific, I highly recommend you join our discord server @ discord.gg/p2sr where we can give you extensive help.
From now on, for top 50 times, both partners must submit their demos. As such, it will also be required for to submit any .vpks that are used during the runs. If you have any questions, you can join our discord @ discord.gg/p2sr or you can create a forum post here.
The rules site has also gotten