entity skipping Residue Processing
Does anyone have a script for entity skipping in the Residue Processing chapter? I can't find him anywhere.
alias rp3 "cl_pitchdown 89;cl_pitchup -89;fps_max 20.2;+attack;w;weapon_crowbar;-attack;w 32;-forward; +jump; weapon_handgrenade;w;-jump;+duck;w 20;w 10;fps_max 20;w 10;-duck;fps_max 100;cl_pitchdown 89;cl_pitchup 89"
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