Tools
Cross-platform external injection software for the GoldSource Engine that provides additional speedrun-related features such as in-game timer, speed info, etc. https://github.com/YaLTeR/BunnymodXT (external link)
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A script to automatically update Bunnymod XT to the latest version. (external link)
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https://drive.google.com/file/d/1-73LVNJh89pSLGk7e6gmIiAurpIgqIAD/view?usp=drivesdk (external link)
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All-in-one package containing Bunnymod XT, RInput and all major GoldSrc games. (external link)
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Half-Life build from 2005, unzip and play. Includes WON 1.1.0.7, latest Bunnymod XT and Raw Input. Clean and uncut. (external link)
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Highly customizable demo capturing software. (external link)
A useful tool for changing your crosshair. Created by aarongeorge. (direct download)
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Package with HL, HL:OF and HL:BS. + all needed commands in autoexec.cfg (easy to use and edit), scripts for scripted run, Saves (training and Leparklez's Saves). Only Steam. Readme inside. Сборка, в которой есть всё необходимое для спидрана (конфиг с возможностью редактирования из лаунчера, сейвы, скрипты и тд) Работает только с лицензией Half-Life в Steam. Инструкция внутри (external link)
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Config editor with commands hints, modular config constructor, auto updates, some customization stuff and downloadable games [Includes of HL, HL: OF, HL: BS, HL2 from Source Unpack and HL2 Ghosting with cutsceneless mod and optional HL1 movement mod] and all needed tools [LiveSplit with splits, BXT, RInput, Source Pause Tool] in one place (external link)
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https://drive.google.com/file/d/1_nmTVsEVha-bbQwCGnC7eHfshvCSqIw7/view?usp=drivesdk (external link)
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A Config for new and advanced scripted runners alike. Check guides for info on binds (external link)
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You can find more info on github by following the link. (external link)
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Saves
These are the config files and the save files for running individual levels on the leaderboards. Put the configs into your valve folder. Put the Saves in your SAVE folder. When you are in Half-Life, execute the config files by typing "exec <CFG-FILE-NAME>.cfg", which brings you before the first map of the individual level. Go through the changelevel trigger to start your run. Finish the chapter, and the Demo will automatically finish, so you can submit it to the Leaderboards. Thx to Kananga and nyddesson for coming up with the ideas to setup ILs like this. (direct download)
For use in Individual Chapters updated with bxt_record & bxt_timer. Demo will be named "IL.dem". Gives you appropriate items and correct timing for that level. Type 'exec <name>.cfg' in console to use. (external link)
A few saves I made for practicing, I hope they can be useful for you! (direct download)
Practice saves that parklez made was outdated so decided to do a new one. Hope it will be useful! (external link)
Practice save for Test Chamber D script. (direct download)
Splits
Splits for each chapter in Half Life. (direct download)
Splits for hl1 which include map splits as subsplits, for more accurate timing (direct download)
Patches
ELF Executable for enabling autojump in the PS2 Version of Half-Life. To use, extract your HL ISO into a folder, replace SLUS_200.66 with this one and execute the game via "Run ELF" in PCSX2, for console, do the same but pack the game dir into an ISO with your favorite ISO tool and burn or load. (direct download)
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"Mod" for playing v1.1.0.7 on modern builds. (external link)
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