A ruling in the Outlast community is you can't start and move your character until the game has fully loaded. That would be the only rule I think id be willing to accept in timer changes.
PS. This is also when I start my timer for all of my runs.
If you're changing the timing start then enforce restarting the game after every attempt. For any% atleast Edit: What is the reason for restarting the game rule not being enforced for any% anyway? People being lazy? Man up, lol.
Games begin when initial loading is done. Start there. Exceptions can be made, but GTASA is not one of the games that need it.
I have no strong feelings one way or the other which is why I haven't said anything, but I'm too busy to help make the transition right now if we did go through with it (inb4 mod me and I'll do it(no)).
It would be nice to have to same timing as the other GTAs and it also makes it easier to start the timer right (if we use when you skip the cutscene)
But honestly, this doesn't seem like a massive problem, it's a bit silly where it is right now but meh?
As for the "enforce the game reset" thing, we could just go with the Pokemon running idea of "Emulators are allowed but WORLD REEEEECCOOORRDS can't be on emu" that way serious runners (who such a rule matters for) will do it, but the casuals don't have to have a massive pain in the arse.
This isn't just about exp not getting reset, there is more to it.
If you don't restart the game every attempt you can also rig vehicle aswell as ped spawns for the first mission (or even 2nd and more?) I've seen a badlands cop in big smoke after doing an attempt after a badlands run. You can also probably get yourself all kinds of sports cars in big smoke. You can probably get yourself an FCR at the start of the run everytime, not really fair, is it?
sorry, i don't agree with only restarting the game every attempt if you're only doing WR attempts. Now to think about, i changed my mind and think it should be done for every category, you can have too much advantage with this.
With this said, i think timing should start as soon as you press new game (If we are restarting the game every attempt, that is)
The pokemon community is the pokemon community, so they can do whatever they want.
p.s. If we get this rule in all of you will finally feel my pain Kappa (i've been restarting the game every attempt nearly since i i started running)
Casual runners will not abuse any such a glitch lelreset, and even if they did and they get their precious sub 6/sub 5 or whatever, does it really matter?
I'm not saying only people who go for WRs will/can do it, hell I would still do it just because I know about it, but if some random guy submits a 7 hour run or some shit I'm not going to deny it because they didn't restart their game.
A casual isn't even going to do any resets,so what's the issue with restarting the game so that everyone is on the same level? It's really not hard. Ok,just make it so that you need to restart the game every attempt for WR attempts - for every category.
What is somebody isn't doing WR attempts, yet he managed to get it, but didn't restart the game before the run? Does that make the run not legitimate?
If the rules say that you need to restart the game, then probably yes. But the person who's running the category will know if he can get WR or not, if he can, then he's gonna restart the game.
Then anyone who is close enough to the top should do it BECAUSE of the fear of doing that hoXyy. That's the point of the rule.
I don't think any category is at the point where someone could beat WR completely accidentally.
Restarting the game completely seems to be necessary in all horseshoes in order to steal a cop heli/news chopper. I don't see a problem with restarting every time, if you are gonna take the time to do a full run of any category what is another 30 seconds of waiting really?
Resets for cars for the horseshoe run.
Resets for BS in BS (thank God they took out the drive to the cemetary in the Perennial).
People should reset less in general. Maybe the rule would help, maybe not.
The GTA:SA community has been deteriorating over a long period of time. Many top runners are not currently present on the leaderboard. This issue has not been seriously addressed yet, but an attempt will be made to remedy it now.
As of this news post, the San Andreas leaderboard will function in