I worked on a new gamemode, the weapon course, but coop ! The basic category would be the Weapons Course COOP (All areas). Please tell me what you think about it. It's pretty much 100% working and fixed for local dedicated servers (play with friends).
Fixes and changes could be done on the map of course.
For the weapons, both players get them, despite where they are on the map, everything works as it was 2 singleplayers
and also the doors are closed off with a delay so both players can go through I will post on YT some clips we took last night to show you how it plays.
It's on his way to become something real but i need to find a fix for lights before that
It's now a thing, this thread is now a FIX THIS SH*T thread, that means if you find a glitch on the COOP map, write it here, maybe with a little screenshot and I will work on fixing it.
I see the files for the co-op course in Resources.
I exited the game, replaced files with the ones from resources, loaded the game up, loaded up the map training1, and my teammate wasn't able to join a team. When I execute gamemode_training.cfg, the game tells me "Maxplayers is deprecated, set it in gamemodes_server.txt.example or use -maxplayers_override instead." I went to my launch options and added "-maxplayers_override 2" but that didn't help. The game also says "Could not add bot to the game: The game is full" when I tried adding a bot to a team. I can see that maxplayers is set to 2 in both the gamemodes.txt and gamemode_training.cfg files, but neither bots nor players are able to join...
I don't think this is the issue, but, the gamemodes.txt file has "exec" "gamemode_training_server.cfg" in it and I do not have a gamemode_training_server.cfg file.
Play > Weapons Course gives me the same issue. (issue = teammate/bot is not able to join a team)
If you are trying to play on the default map, you can't you have to download the multiplayer version from my workshop here : https://steamcommunity.com/sharedfiles/filedetails/?id=1316625867
The problem is probably not the map but me, but I downloaded the map, downloaded the files. I've put the files in Counter Strike: Global Offensive folder and I tried it with my friend, I wrote "exec gamemode_training" in the console but when the map actually launch (after the "warm-up"), we don't have any weapons but it's a classic round with 1 minute of nothing. The tutorial part is not launching.
Sorry for disturbing again.
An interesting idea, so I like some participants of this forum, do not quite understand how it will work yet, but I will definitely participate. However, there is one question. How did you calculate the course of weapons and is it interconnected with the steam trading platform where the price categories for weapon skins are located? It's just that if you took the prices from the steam, then they are more expensive there than on the sites https://skincashier.com/ which exchange skins for real money. If it has nothing in common with the cost of skins at all and it's just such a name, then I'm sorry I mixed up a little bit of the subject, since I'm a little keen on trading skins on the trading platform of the steam.