[Crash 1] Papu papu crash animation cancel
Hello everyone!
Something strange happened in one of my runs at the end of papu papu boss fight. For some reason I managed to cancel the victory animation before crash jumps on papu's belly.
First of all is it a known thing?
Secondly doest it save time? I tried to compare with a normal fight ending, and it doesn't seem to skip anything but I prefer to be sure.
Here's a link to show what happened:
If you want to reproduce it, I think I did a spin input at the same frame crash should begin his animation.
This confirms it. There is no time to gain by doing shady tricks like this. Topic closed I think. Thanks everyone! :)
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