No CC in 15m 51s 310ms by
Description
Uses a strategy that I improvised literally the moment I was doing it - throwing a flare into the doorway in segment 9 and making some noise should virtually guarantee that the alien will be in place to keep it stuck open when you turn off the power. Should make it consistent enough to not need to save throughout these runs.
(Added 1.10 seconds to the time because of the save at 10:08 -dcruze)
Recent runs
Level: DLC - The Basement
Level: IL - M10
Level: IL - M10
Level: DLC - The Basement
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