is null-cancelling movement script allowed?
script that cancels movement cancelling, i.e. if you hold A and D at the same time, but start holding A second, you will move left instead of stopping.
example of script https://steamcommunity.com/app/440/discussions/0/810939351322344477/
there was a vote on this awhile ago and mods decided null cancel scripts are not allowed
lugnutlarry likes this
SAR 1.14.2
SAR version 1.14.2 just dropped, which improves the speedrun timer HUD (sar_sr_hud), ghost sync countdowns, and more. You can find the full release notes on the SAR github, and as always you have 1 week to update.
We're also clarifying the ruling of sar_hud_precision for Least Portals. In all other
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