Item rando lol
7 years ago
New Jersey, USA

Ok now that I have time to write stuff, here are some fixes.

  • Removed cache entries for code, which caused n64 crashes
  • Fixed randomization for certain broken items (deku stick, deku nut, small keys, dungeon items, heart pieces)
  • There's a table somewhere around 0x35200000 i think of 01's and 00's, these correspond to which itms in the get item table are randomized
  • Uses in game randomization function to generate randomization
Buffalo, NY, USA

I had a crash after retrieving the stone of agony for the second time and entering the pause screen. Not sure if the stone of agony was the cause but it was the last item i had received before the crash,

New Jersey, USA

I assume you're on emulator. Possibly something to do with ovl_kaleido_scope.

Burlington, VT, USA

Sick dude. Gonna check it out.

Switzerland

Can you please update this with the pause lag fix? OoT is basically unplayable on emu without it.

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Classic Kakariko Route and Nocturne RTA added!

Two new categories are here after being promoted from the extensions leaderboard.

Classic Kakariko Route: This is the old Any% route from pre-2015 that can be found under the Defeat Ganon tab. It features traditional gameplay many are familiar with and is great to start out with as a new runner

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