Intro and a note on runs
On the PC release, you can access a debug mode that allows you to select levels, unlock all chips / equips, and other various tools. Thanks to Jimmy_Diamonds for first compiling this information.
If doing a run after using debug mode, you must restart the game to ensure you do not have the debug mode active. Runs complete with debug mode active are invalid.
Activating debug mode
To activate the debug mode, you will need a keyboard with a number pad. Press and hold NUM LOCK + DIV + MINUS. You should see a "Cheats activated" message pop-up at the top left of the game screen. If you don't see it, the sub-menu "Cheats" may still appear in the pause menu.
Shortcuts, including save states
Most hotkeys below require pressing F1 through F8 or various Shift / CTRL / C combinations with 0-7.
- F2 -- Toggle HUD visibility
- F3 -- Toggle player visibility
- F4 -- Show player respawner (only used in levels where player can fall off stage)
- F5 -- Save to current save state
- F6 -- Load from current save state
- F7 and F8 -- change current save state slot
- T -- make player invincible
- O (as in "oh") -- unlock all special weapons (possibly needs to be pressed in level)
- Shift + 0-7 (not numpad) -- warp to checkpoints 0 through 7 in a level
- 0-7 -- equip chips to Slot 1
- 0-7 + CTRL -- equips chips to Slot 1 (2st page of chips)
- 0-7 KEYS + C -- equips chips to Slot 2 (1st page of chips)
- 0-7 KEYS + C + CTRL -- equips chips to Slot 2 (2st page of chips)
Level select
After activating the debug mode, you should see a Cheat menu in the pause and main menus. There is a Level Select option there. Each level is divided into two halves, separated by the main mini-boss before a fade-to-black transition to the 2nd half.
The level select does not list the names of levels, but lists numbers instead. This is what the numbers correspond to.
- 1-1 -- Bioweapon Lab part 1
- 1-2 -- Bioweapon Lab part 2
- 2-1 -- Desalination Facility part 1
- 2-2 -- Desalination Facility part 2
- 3-1 -- Fallen City part 1
- 3-2 -- Fallen City part 2
- 4-1 -- Asura's Fleet part 1
- 4-2 -- Asura's Fleet part 2
- 5-1 -- Laser Research Base part 1
- 5-2 -- Laser Research Base part 2
- 6-1 -- Iwondonilo City part 1 (motorcycle ride)
- 6-2 -- Iwondonilo City part 2
- 7-1 -- Lost Ruins part 1
- 7-2 -- Lost Ruins part 2
- 8-1 -- Duas Space Elevator part 1 (motorcycle ride)
- 8-2 -- Duas Space Elevator part 2
- 8-3 -- Penralese Space Station part 1
- 8-4 -- Penralese Space Station part 2
Some known issues
Some runners have been able to skip the first sub-mini-boss in the Laser Research Base part 1 -- the tank enemy with a face that usually locks you in place. In debug mode, save states seem to mess with the screen lock, allowing you to dash past this enemy. This is not possible in a regular playthrough!







