Comments
Canadaluckytyphlosion5 years ago

If you don't have in game time and you don't want to manually time out loads yourself, just use real time for in game time

thread: The Site
Canadaluckytyphlosion5 years ago

Gub Wub of World Rub

Klagarn and AprilSR like this
Canadaluckytyphlosion5 years ago

Update: https://i.imgur.com/5C9rOp8.png

also, obtain diamond/emerald will never not be a meme category altho mine diamond/emerald are still the most pure categories

Canadaluckytyphlosion5 years ago

Obtain Cake No Structures (Set Seed/Random Seed) now starts time on world load. This is to prevent runs which wait for an extended period of time before first input to shorten the time it takes for a chicken to lay an egg. Runs before Dec 20, 2019 which were not in the verification queue will be grandfathered in with the old timing method.

IwerSonsch, Penguin and 2 others like this
Canadaluckytyphlosion5 years ago

The ruling has been decided long ago, but just for clarification, accessing Dungeons and Nether Fortresses in the "No Generated Structures" category is not allowed.

Admo00 likes this
Canadaluckytyphlosion5 years ago

Terminology: IGT - In Game Time TA - Time Attack (i.e Real Time without pauses) TA without loads - Time Attack without loads (manually not timing parts of the run where loading occurs)

When filling in the IGT field for a run, refer to this guide:

All glitched categories use IGT or TA without loads (categories that have a glitchless equivalent):

  • All Bosses SS/RS
  • Kill Wither SS/RS
  • HDWGH SS/RS
  • All Wool SS/RS
  • Full Iron Armor And 15 Levels SS/RS

Short categories which are glitchless or have no glitchless equivalent should use TA without loads:

  • Elder Guardian SS/RS
  • Obtain Diamond/Emerald/Cake/Golden Apple SS/RS (With/No Structures)
  • Enter Nether SS/RS (With/No Structures)
  • All Swords SS/RS (With/No Structures)
  • All Wood Logs (1.7+) SS/RS
  • All Wool SSG/RSG
  • Full Iron Armor and 15 Levels SSG/RSG (With/No Structures)
  • All Minerals SS/RS (With/No Structures)

Medium to long categories which are glitchless or have no glitchless equivalent should use IGT or TA without loads if no S+Q/Alt+F4 was used:

  • All Bosses SSG/RSG
  • Kill Wither SSG/RSG
  • HDWGH SSG/RSG

Additionally, runs which wear the Elytra MUST be timed with TA without loads for the portion of the run that wore the Elytra, regardless if the category used S+Q/Alt+F4 or not. This means that portions of the run that do not use the Elytra can use IGT, but portions which use the Elytra must use TA without loads (done by summing the time of each "segment" where Elytra was and was not used with the respective timing method)

Yontoba and KilleDragon like this
Canadaluckytyphlosion5 years ago

Update: The level leaderboards have been transferred. Version, Subversion, Difficulty, and F3 are now back to being mandatory.

KilleDragon likes this
Canadaluckytyphlosion5 years ago

While this transfer takes place, the following variables are made temporarily optional, as some runs on the level leaderboard omit them:

  • Version and Subversion
  • Difficulty
  • F3 These variables are still mandatory and any run that omits them will be rejected.

Once all runs from the level leaderboards have been transferred here to the category extensions, these changes will be reverted.

KilleDragon likes this
Canadaluckytyphlosion5 years ago

Peaceful was originally made as a valid difficulty option, however the implicit ruling was that Peaceful would only be allowed if it did not give an advantage to the player. This ruling was later decided to not make much sense, as:

  • Very few categories actually exist where Peaceful does not give an advantage.
  • The categories where Peaceful does not give an advantage (Obtain Diamond Set Seed and Enter Nether Set Seed) do not show difficulty anyway, so it would be impossible to verify if the category used Peaceful or not.
  • Some cases were too subjective as to whether Peaceful gave an advantage or not, such as Obtain Diamond (No Structures) Random Seed (Peaceful would prevent mobs from spawning, however mobs are only a minor hindrance, possible damage boosting strats etc.)

As such, Peaceful is no longer allowed as a difficulty option. Runs that used Peaceful have now been rejected.

Canadaluckytyphlosion5 years ago

More rules: On earlier versions (so far observed only in 1.1), it is possible to rotate the player view before time starts (called "pre-rotation").

Blatant example: https://streamable.com/961xh (Mirror: ) Unintentional example: https://streamable.com/2i2rz (Mirror: )

Timing a run that has this happen is impossible, but rejecting runs that do this trick accidentally would be unfair. Therefore, we have decided the following:

  • Any run that does this trick accidentally will have a 0.500s penalty added to their time. Thus, long runs will not be punished by this penalty, but short runs will.
  • Any run that does this trick intentionally will be rejected.
Canadaluckytyphlosion5 years ago

More rules:

  • Runs must be done on Survival or Hardcore mode.
Canadaluckytyphlosion5 years ago

More rules (will be edited to the main post):

  • Show the world being generated in your video. The extent to how much you show depends on the category. The latest point the video can start is: -- Set Seed: Either on the screen where you enter the world name, or the screen where you enter the world seed. -- Random Seed: The World Selection screen, so that the video shows you pressing "Create New World"
  • For "No Structures" runs, you may not see any Dungeons, or Nether Fortresses (1.0-1.7*), even though they generate with Generate Structures: OFF. (*Nether Fortresses generate with Generate Structures: OFF in 1.0-1.7, but not in 1.8+) Optifine:
  • No Shaders

Additionally, while these do not break the rules, doing any of the following may lead to your run being verified much later than usual:

  • Not attaching a timer to your video (either live or with video editing)
  • Giving an entire stream instead of a video of just the run.
Canadaluckytyphlosion5 years ago

The "No Generated Structures" option will still generate Dungeons, as well as Nether Fortresses in versions 1.0-1.7.10. However, some see this as being against the spirit of No Generated Structures, namely categories not being reliant on chest loot.

For example, this "Enter Nether" run sets Generate Structures to OFF, but is still able to use loot from an exposed dungeon:

Thus, we have decided to host a poll to decide whether we should allow accessing Dungeons and Nether Fortresses in the "No Generated Structures" category: https://www.strawpoll.me/18521937

Admo00 and KilleDragon like this
Canadaluckytyphlosion5 years ago

Izraill has gotten back online and he has said he is going to do a coding stream to port over runs. I was going to port over the runs in case Izraill was MIA for too long.

Canadaluckytyphlosion5 years ago

sure, we can add this category alongside die% and Taking Inventory

CarkInTheDark likes this
Canadaluckytyphlosion6 years ago

7s_mit's run on the leaderboard has a dead video, the link is actually . If a mod could fix that it would be appreciated.

About luckytyphlosion
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