Hey, this is just me probably, but the scrolling background on this page really makes my computer work to display it :D It also is kind of distracting when reading, just wondering if we can make it a still image instead.
If not no worries, I know I'm probably in the minority here. I feel like I should have asked this a while ago but I always forget.
Hey everyone,
As you may have seen, the 0-start category has been removed, and all of its times have been integrated into the 100 Lines category. You can click filters and choose by level now, but it's just not the same.
0-Start, in my opinion, is very unique, and should remain its own category. It was the most popular category (82 runners?) and has been a staple of the game's leaderboard for years.
- My suggestion is to leave the 100 Lines category how it is, with the filters for level selection, but to also reinstate the 0-Start as its own category. They are just too different. While I understand that starting from any level is just as different as the next, 0-Start is the "beginning" of the game. That's why it was unique. Otherwise, it's just Any% and you can use whatever strats you'd like (15, 18, 19, etc.) -
*** The most important thing to me about this whole change is that it seems almost nobody in the community was asked about it beforehand, it was just done. From what I can tell, it's not being agreed upon by most people, but I cannot confirm, so I am making this petition. Please voice your opinion here! ***
Please stay rational and on topic if possible. I want us as a community to know how we feel about this and how we should move forward. Set aside the petty differences and let's talk it out.
:) <3
When is the proper time to stop timer? After final piece is locked in or after the line completely disappears and 100+ lines is shown?
I am going to finally start doing runs and I was wondering if a consensus was reached on the timing start and stop for this category. I used to start when I clicked "casual" and end on fade to black after final boss. I then was told start time for any% was fade to black after hitting "casual" and end time was after fade to white after final boss text boxes. I think WR is timed from "casual" to the final blow on the boss.
Just wanna be consistent!
Hi! I used to play this game a LOT when it was new, and still sometimes do. I was interested in maybe speedrunning it. The problem is, this game was really made to be a multiplayer game and I'd love to see a category where co-op is allowed. 2p would be fine, but the game allows up to 6 (which could get ridiculous).
I'd like to see a category where this is possible and we can play on Hard without having to use a new save. Also, the DLC levels are much harder and cooler IMO, and it would be nice to see those added. For now, just for fun, I am going to run with a partner just doing all levels co-op any character. We'll see how it goes.