The answer was right there all along. "Who" lives in a pineapple under the sea. It's a statement, not a question. Always has been.
Hello,
Breath Of The Wild has a forum and a discord ( https://www.speedrun.com/botw/forum ) which will probably be better resources for you to ask specifically for that game.
In a broad sense, if you can stream your game to a PC you can broadcast on Twitch and use a combination of Livesplit and OBS to display times while doing so. You "split" your times by pressing a certain key (either on your PC keyboard, or on your controller, or some people even buy special hardware just for splitting) and can run and time your game that way.
After your Twitch stream ends, it saves for two weeks. What you will need to do is either use Twitch's "Highlight" function to create a clip of your actual speedrun, which will save indefinitely, or what most people do is Download the stream then edit it and upload it to Youtube.
Now that is just some basic, broad advice. Other people simply set up a camera (or even a phone) and video record their TV screen. Some people do the Twitch/Youtube route but don't use livesplit, and you can just time your run afterwards. There are a lot of different ways to do it.
Going back to my original point though, it is best to ask the specific game community that you are planning to play, as they may have specific rules about recording / timing your run. I don't play BOTW so I don't know for sure, but I hope this has helped you in getting started.
There are too many to name, but it's hard to pick one of the "in the moment" runs I have seen, whether it be The Might Bill's SOR4 world records or MitchFlowerPower's SMB3 world records, because each of them can indeed be optomised even further. Whereas something like dam 52 is bordering on, if not outright, perfection.
Wonder why they got banned lol it's a bit random but I really don't care that they emailed me, I mean all my contact information is out there in the wild.
I love the idea of combined leaderboards and rankings and stuff like that.
I tried to do something across Streets Of Rage 4 factoring in many (not all) of the 102 leaderboards, but it never garnered much interest to justify the level of work required.
Maybe one day when I'm REAL bored or if I find a way to truly automate it (anyone will ideas, please let me know!)
I think my use of the word gatekeep turned this more into a debate than the discussion I was intending. If so, I apologise for using that word as I think my meaning got lost somewhere.
The opening post quoted two reasons for potentially rejecting the run - 1) that it was 3 hours longer than average and 2) that it was a full game playthrough rather than a "speedrun".
Yes, I have focused mostly on the first part, but again that was one of the reasons stated in the opening post that the OP wanted opinions on. If you re-read my first post I stated that I think it would be in the best interests of all if the runner submitted his playthrough as a resource, and tried again as a speedrun. But in a broad sense, I did not think being 3 hours longer than average is a factor that should be considered when rejecting a run.
In terms of the second factor, I have zero issue with the OP moderator rejecting the run on the basis of this. However, I do think consideration should be given as to whether the full game playthrough constitutes this person's fastest time completing the game. To quote the relevant rules:
"A minimum effort requirement is reasonable. It is recommended to at a minimum accept a first playthrough done in one sitting with an intention of playing the category quickly."
"Runs that are clearly not making an effort to beat the game's category quickly may be rejected."
So, the run MAY be rejected if an effort isn't being made. Not will, not should, just may. So I think consideration should be given as to whether this full game playthrough is this person's attempt or not, ie by contacting the runner directly.
So, in the interests of not causing any ill will towards anyone in this topic, I'll reiterate:
- I think Hako did the right thing in gauging how other communities would handle this issue as per another rule discussing what should be considered in complex issues.
- I think if Hako doesn't believe that the runner was making a genuine effort, that they are fine to reject it. Their perogative.
- However, I think if this is going to be their community's stance, then adding something to the game specific rules might be beneficial for future disputes.
- I don't think being 3 hours slower than average should be a factor at all.
I hope that helps expand on what I've been trying to say :) I apologise if any of my wording has come across as harsher than I intended. I do not however think that it is as binary a situation as you think it is - that's not to say I am right or that you are right - but I don't think it is often very simple to say which runs show clear lack of effort, and more so the rules don't actually unequivocally call for the run to be rejected anyway, just that it may be a reason for rejection. I personally would err on the side of accepting it, but it is at the verifier's discretion and I am not the verifier in this situation.
Streets Of Rage 4 has 17 characters and 6 categories for each character - so there are many dozens of empty leaderboards if you fancy a go at any of them.
Yeah, so the "class" is sort of like "character" problem with SOR4.
Rather than having one board and having to use filters, we instead split the boards twice, first by character and then by difficulty.
So if you think this looks weird for your game, what you could do instead of filters is have Bronze as a category, then classes as sub categories. So rather than the three boards currently existing, you would have twelve boards.
That's one way to get around it.
For this, and life in general, I would say "Just ask".
It sounds easier than it can feel to do, but I like to think of it this way:
At the moment, you are not a moderator of the game.
If you ask and they say no, you are still not a moderator of the game and nothing has changed.
If you ask and they say yes, you are now a moderator of the game. Hooray!
Literally the worst that can happen is you are back where you are now and nothing has changed. So just ask. Right now, don't wait :)
Xero if you can explain exactly where the line is drawn between a speedrun and not a speedrun, then I'll say it's not going to lead to gatekeeping eventually. You claim it is binary, so explain it to me in binary terms then.
"Someone making an obvious attempt" is not binary, it is subjective and open to interpretation. Something binary would be to say "the run must be faster than the current slowest run".
To be clear - I absolutely DO NOT think this "walkthrough" run in question is an actual attempt at a speedrun and I absolutely can understand why anyone would feel it should be rejected. I on a basic level agree with that and am not in any way criticising Hako or challenging their wanting to reject the run. They are the mod, they can reject it.
What I am saying is in general terms, you would need to future-proof it by making it a part of the game specific rules, giving a specific reason why it is being rejected and why future walkthroughs will be rejected. Simply rejecting it because "it is too slow" or "because the mod decided you didn't make any attempt to go fast" absolutely is a slippery slope and not a binary thing. If that person claims their non-attempt walkthrough is their personal best time, then I don't see how you can objectively reject it without opening yourself up to the questions I am asking - what then is a fast enough time in future? what then defines "an honest attempt to go fast"? what parameters are you putting in place? what rule does this run break?
If you mean accuracy, I think maybe something has been lost in translation. Do you mean for timing your runs?
I personally use Premiere Pro as it conforms to the hours:minutes:seconds:frames timecode however I'm sure there is free video editing software that also lets you time things by frames. I would maybe ask in the Roblox community though to see how others time things as sometimes there can be funny rules about how runs are timed.