Threads
EnglandXacerB87 years ago

This hasn't been as much of a problem for this game, but VIDEO proof is now required for runs of this game.

EnglandXacerB87 years ago

So this may be unpopular, however I feel it is necessary to make Skylanders Giants runs require VIDEO proof before I accept them in the future. Before you say this is just me trying to get the WR back, my runs are affected too. My reasons for doing this are:

  • A few months ago a user named Dean10020 submitted a fake run, which had remained on the boards and would've done so if I hadn't been told about it
  • We had an issue with the previous WR using something called Level data skipping, and if I had known about this I would've rejected the runs
  • All the other Skylanders games require video proof, so why should this be any different (Imaginators will also change to video only as well)

I hope you recognise my reasons for doing this, and let's continue to make this game as quick as we can!

EnglandXacerB88 years ago

Ok, so due to Chapter 6/Chapter 7 not having a speedrun timer to display IGT, all IL runs are going to be retimed. Whenever you submit a run, submit it with RTA. Thank you,

XacerB8

EnglandXacerB89 years ago

So, I noticed nobody has added this yet, but I have been doing some runs of the game, and I believe it can rival Swap Force speedwise. These are the Skylanders I use:

Spyro - I use Spyro for the majority of the run due to its amazingly fast dash move that gives it the ability to take down a lot of enemies in a short amount of time.

Gill Grunt - In Chapters 4 and 5, there are massive water boost, making it much quicker to switch to Gill Grunt and use then. Gill Grunt can also clear the ice bowl in Glacier Gully much faster due to its water jetpack.

Tree Rex - One of the slowest Skylanders in the game, but only used when Giant skips are much faster to do than stay with a non-Giant Skylander.

So far, I have managed to PB at 2:31:56.8 RTA, but can already think of ways to improve the run.

-Possibly using a different Skylander to Spyro that is faster and can defeat enemies faster. The best I can think of is Flameslinger with Winged Boots (From the Dragon's Peak pack) along the Marksmen path to do a lot more damage (or possibly Pyromancy does more? Would need testing) -I completed the last 2 levels a minute and a half behind the time suggested. Just bringing these to the limit loses 3 minutes, bringing them down further saves even more.

Anyone else that has any suggestions, feel free to comment! Let's bring this game to the leaderboards

OmegaFallon likes this
EnglandXacerB89 years ago

Hi guys, I'm new to speedrunning and to the forums, but I was wondering is there a way to tailor overworld movement so that encounter rates are lowered? In particular, Route 102, in the patch of grass skipping the Bug Catcher, is there a route that lowers encounter rates? Cheers

About XacerB8
Joined
9 years ago
Online
5 months ago
Runs
21
Games run
Skylanders: Giants
Skylanders: Giants
Last run 5 years ago
10
Runs
Skylanders: Imaginators
Skylanders: Imaginators
Last run 8 years ago
3
Runs
Games followed
Pokémon Omega Ruby/Alpha Sapphire
131
visits
Skylanders: Giants Category Extensions
2
visits
Skylanders: Spyro's Adventure (Wii/WiiU)
298
visits
Skylanders: Giants
Skylanders: Giants
Last visit 4 years ago
853
visits
Skylanders: Imaginators
Skylanders: Imaginators
Last visit 5 months ago
559
visits
Pokémon Sun/Moon
Pokémon Sun/Moon
Last visit 6 years ago
134
visits
ROBLOX: Speed Run 4
ROBLOX: Speed Run 4
Last visit 5 years ago
255
visits
Skylanders: SWAP Force [3DS]
Skylanders: SWAP Force [3DS]
Last visit 4 years ago
15
visits