Threads
United StatesWeirdAlex032 years ago

Thread update 2021-07-14 I renamed this thread from "My plans for this LB" to just "Plans for this LB". Originally, this was just me sharing my own plans, but this has since evolved to everyone sharing ideas so I generalized the title. Original post below:

Here are my original plans for the LB before I discovered @Blobofdoom beat me to it:

Categories

  • Any%: Complete the required objectives and get out (what Rift Jump Only is)
  • 100%: Complete required and optional objectives (unless the level only has required objectives)
  • 110%: Complete required and optional objectives and eliminate all Creeper from the map (unless it's Archon b/c its constantly raining Creeper on that map)

Timing

  • IGT is just the in-game timer at the end of the level (or frame that last Creeper is destroyed for 110%)
  • RTA starts when the ADA Log is dismissed and ends on the same frame as IGT

Boards

  • Primarily ILs for Farsite Expedition, to be expanded to Span Experiments as well
  • Also Full Game categories for Farsite and Span
  • Main timing is IGT with RTA also listed (together, not as separate categories)
  • Accept videos w/o onscreen timer, use retimer to get RTA

Mverse

  • This wasn't part of my original plan since it didn't exist then, but multiplayer could be supported through sub-categories
United StatesWeirdAlex033 years ago

I'm working to add a game to the site and have a question about how I should define categories.

The issue lies between my plans for Any% and 100%. Any% would be to complete only the required missions on each level and 100% would be to complete all missions (required and optional).

This is fine for most levels, but some of the early ones only have required missions, making Any% and 100% identical. In this case, the ILs will only have one of the categories, but which should I keep? Should I drop 100% because there are no optional missions or Any% because you have to complete the entire level?

I could just pick one at random, but I figured I'd ask in case there is already general preference/consensus on how to decide this.

United StatesWeirdAlex033 years ago

https://store.steampowered.com/newshub/app/1424250/view/3044964485188534635

As @Danthedude123 noticed, wall jumping no longer works. I assume this was probably patched in the 1.1 update, which also added a new level 101. This makes all of our previous runs obsolete with the latest version.

I think we should split the leaderboards by version (past runs on v1.0, current ones on v1.1, later ones on whatever latest version). If an update doesn't change the gameplay, then it could merge with the previous update (like Minecraft).

Also, @Quivvy, if you're too busy with other games to focus on this one, I don't mind helping out with keeping the leaderboards up to date and/or verifying runs. I still consider myself fairly new to speedrunning in general, but I do now have a fair amount of experience with the game and I did see a guide on the site forums on setting up leaderboards. I'll ask you if there's anything I'm not sure about and will run major changes by you and/or the community at large before jumping into them.

United StatesWeirdAlex033 years ago

Is there a section/thread dedicated to advertising quiet/dead/lesser-known games that you'd like others to speedrun? If not, could one be made?

While, obviously, I can't speak for the masses, I imagine this would be welcomed by people who are one of only a small few running a game that think it deserves more attention and competition.

A simple formula could be: Game name

  • Price/Platforms
  • Genre(s)
  • Brief description of the game/how it's run/etc

(Edit: minor formatting mess up)

About WeirdAlex03
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