Comments
thread: Speedrunning
CanadaWalgrey2 years ago

Quick question. The video used in the pic below is in 30 FPS. Why is it that segment doesn't end in 0.X33, 0.X66, or 0.X00 like how SPRT or other retiming tools do?

https://i.imgur.com/iUmMoJo.png

killersi12345 and grnts8 like this
thread: The Site
CanadaWalgrey2 years ago

Usually you can keep it empty. If the game is pretty straightforward, you can get away with not including any details. If the game is confusing to an outside viewer on what the category's end goal is, you could explain that in the notes. All in all, it's optional. You can be as descriptive as you want (or don't want).

RaggedDan and IsThisTooMuch like this
CanadaWalgrey2 years ago

No. Also remove the score leaderboard from Steaming Around Sodor, please.

thread: Speedrunning
CanadaWalgrey2 years ago

As a moderator of a game that has upwards to 42 segments just for Any%... holy shit. This will definitely save SO MUCH TIME for me retiming runs. Thank you so much! I look forward to using this! :)

killersi12345, grnts8, and Merl_ like this
thread: The Site
CanadaWalgrey2 years ago

No. Different one. Don't want to link it bc I don't want it attached to my profile.

Breadn_ and CyanWes like this
thread: The Site
CanadaWalgrey2 years ago

An NSFW game got accepted on the site literally 20 days ago.

kahuna, CyanWes, and YUMmy_Bacon5 like this
CanadaWalgrey2 years ago

Probably one of the best WRs we've had in this game. Nailing the mini-wave skip in Infusion is absolute hype.

thread: Speedrunning
CanadaWalgrey2 years ago

But site rules say that a mod can be considered inactive if they didn't verify a run in 21 days.

thread: Speedrunning
CanadaWalgrey2 years ago

That's a pretty shallow and rude thing for someone to do. I'm perfectly capable of handling the games I moderate. You shouldn't just threaten a support hub ticket like this.

Sizzyl and Ivory like this
thread: Speedrunning
CanadaWalgrey2 years ago

I did reply back in that scenario. Would they still be able to remove me after 21 days?

thread: Speedrunning
CanadaWalgrey2 years ago

On the subject, are you supposed to wait 21 days before contacting the mod?

Because I had someone very recently come to me about a run that was in queue for about 14 days and told me that they’d submit a support hub request if I didn’t verify the run after the 21 day limit.

Is that allowed? My understanding is that you’re supposed to contact the mod after 21 days and resolve the issue (at least according to site guidelines).

thread: Talk
CanadaWalgrey2 years ago

I drew it.

Gaming_64, grnts8, and CyanWes like this
thread: The Site
CanadaWalgrey2 years ago

Worse speedgames have been added to the site. Hell, I could name a few on this site that are arguably worse than speedrunning visual novels (eg. The Smurfs Dance Party, where the main category requires 0 input and is entirely dependent on load times). Furthermore, what people think is a good or bad speedgame is subjective.

GetLow likes this
thread: Speedrunning
CanadaWalgrey2 years ago

Getting Over It With Bennett Foddy also has a maximum time of 1 hour.

Edit: Skylanders: SWAP Force Time Attack runs now ban runs that go over 145:38:08.00 of in-game time. Upon reaching this value, the game overflows and resets the timer to 0, which, in my opinion, is interesting, but unfortunately requires leaving your console on for 6 days straight.

hahhah42 likes this
thread: Speedrunning
CanadaWalgrey2 years ago

Thanks for taking over this for me, Meta. Got caught up in some things.

Not a very good year for me. So much bad shit has happened to me & it hasn't really been getting any better. At least I can still add games to the site, which just helps me cope a little.

https://i.imgur.com/oARtNj1.jpg

Anyway, thanks to everyone who has ever supported me.

Gaming_64, Meta and 4 others like this
CanadaWalgrey2 years ago

We are likely not going to add this.

Pear, Glitchedblood, and HoonGoons like this
About Walgrey
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