Garsh is the supreme Font Game Moderator, it doesn't get more Chad than that 😎.
Moderating a game leaderboard, as in verifying runs, creating rules, etc.
And I wouldn't say everyone is making fun of you, your first post just came off as "trollish".
I do agree that games which are possibly subject to methods of cheating that can be prevented by requiring audio, should, but I'm not referring to these games. I'm referring to the games that aren't subject to these forms of cheating, or, have other ways built in-game to detect these forms of cheats, such as an in-game timer.
Personally, I try to not have excessive game rules, as I think accessibility is one of the most important things in speedrunning. I do like your alternative garsh that not every run requires audio, only certain runs under a threshold do.
I've looked through a lot of games on the site, and there are some universal rules I have come across that make zero sense, so I'm curious, what rules do other runners think are pretty useless that are fairly standard across games? I'll give an example:
I personally think requiring audio for mobile games that have built-in timers is completely useless. The audio adds nothing to the run that the timer can't show, and often times mobile runners can't record internal audio for games, which just severely limits the possible player base for the game.
By the way the sun hits the ground at a 45 degree angle, it can be assumed that the banned runner was underage (or because they play Minecraft and everyone who plays Minecraft is underage).
I pretty much just play games on game pass, so however much that averages out to be each month.
List of all skulls used for SLASO on mcc: Anger, Assassins, Black Eye, Blind, Catch, Famine, Ghost, Grunt Birthday Party, Iron, IWHBYD, Mythic, Sputnik, That's Just...Wrong, Thunderstorm
Total of 14 skulls