Comments
GermanySphere8 years ago

The better way to do this is to keep all timing methods in the layout at "Current Timing Method" and change the current timing method instead by right clicking on LiveSplit -> compare against -> Game Time. That way you can switch back and forth between RTA and loadless time a lot more easily.

GermanySphere8 years ago

Mods? Anyone?

Unknown
GermanySphere8 years ago

There must have been a massive difference in the temperature at mass housing depending on where you slept, cause it was always absolutely fine room temperature where i was. I had a thin sleeping bag and was sleeping in only shorts and it was comfortably warm.

Alko and Fatzke like this
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GermanySphere9 years ago

I can't believe i forgot about this earlier when filling the form but if you want (and its not too late) you could add a "Save or kill Foster" bid war for Elite Force.

thread: The Site
GermanySphere9 years ago

The links on the level-leaderboard table only get me to "undefined". Title bar permanently covers 15% of my already small screen without good reason. Leaderboards with RTA and ingame time got really messed up, e.g. quake: http://www.speedrun.com/Quake

The mobile experience is a huge improvement, but desktop needs some fixing.

GermanySphere9 years ago
  1. https://kiai.eu/q2pro/

  2. Im personally against extra paks.

  3. It reads the game's memory and splits automatically, you don't have to split by yourself

thread: The Site
GermanySphere9 years ago

Ah that makes sense, thx a lot!

thread: The Site
GermanySphere9 years ago

Hey,

so im trying to set this game http://www.speedrun.com/colony7 to be a modification of http://www.speedrun.com/stvoyef . However when i try to edit the game settings to do that and submit the changes, it will not do anything and when i edit the game again the "modification" checkbox will be unticked again. Any idea why that is?

thx, Sphere

thread: Quake
GermanySphere9 years ago

the last split has to be done manually as i havent figured out a way to make it split there automatically (tbh i was just too lazy to try)

Elgu and Dacciox like this
thread: Quake
GermanySphere9 years ago

@Temp The easiest way to install this now is to just choose Quake as your game in splits editor and click the "Activate" button. After that you can set it up by clicking on "Settings". You will need the newest joequake version with newest qdqstats.

http://quake.speeddemosarchive.com/quake/qdq/tools/stats.html http://joequake.runecentral.com/downloads.html

Also make sure that the Timer in your layout is set to "Current Comparison" or "Game Time" but NOT "Real Time".

Elgu likes this
thread: Quake
GermanySphere9 years ago

http://joequake.runecentral.com/features.html look for the commands with "capture" in it

tangy likes this
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GermanySphere9 years ago

I just pbed by 7 seconds in Elite Force, derusted a lot during the last weeks. Other than that i'm softlocking all over the place so everything going as expected on that front. Did a couple of minor strat changes here and there that are cool.

thread: Quake
GermanySphere9 years ago

You have to start with the map "start". This is my command for resetting: bind m "record run start". This starts the map "start" and starts recording the demo "run.dem".

The "run.dem" will record across different maps, but if you play it in joequake you will only see the first map at first. To fix this you have to use the "demarathon.exe" that you can download here: http://www.speedrun.com/Quake/resources . Just drag and drop your "run.dem" onto the "demarathon.exe" and you will get a "pak0.pak" that you can put into your qdqstats18 folder. If you then startup joequake and type "playdemo start" your demo will be played with all the maps in it. Note that the demo wont be recorded across quicksaving/loading, so recording a demo for the whole run only works in the single-segment category.

Single-Segment means that you are not allowed to reload, the whole run has to be in one piece. So you cant use quicksave/quickload and you are not allowed to die either. Single-Segment runs are timed by in-game time, which is the time that qdqstats shows in the console at each intermission screen. The "start" map doesnt count to the ingame-time, we still play it though.

RTA means that you are allowed to reload, so you can qs/ql and are allowed to die. This makes RTA a lot easier for beginners to get into, as the run is not instantly dead when you die. As this cant be timed by in-game time, it is timed by real-time, so just the time that passes in reality while you are doing your run. As the demo won't be of use for a run in RTA, you dont have to use "record" to record a demo when you are doing RTA. Your reset command could just be "bind m map start".

wakecold, tangy, and Elgu like this
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GermanySphere9 years ago

"We now have to make the decision on whether a second stream is required to house these things and so we'll be discussing that over the next few days and will announce our decision on the 27th of March."

Alko, Indi, and bangerra like this
thread: The Site
GermanySphere9 years ago

Hey guys,

we are having some trouble on the quake2 leaderboard (http://www.speedrun.com/quake2). Somehow Adams run is there twice and even after trying to delete it it's still there (although it says "run not found" when clicking on it). Can you fix that?

GermanySphere9 years ago

This is a simple plugin for livesplit to keep track of your kills and found secrets for 100%. Download the dll in the Components directory and put it into the Components directory of LiveSplit.

https://github.com/kugelrund/LiveSplit.Quake2_100

GermanySphere9 years ago

I just updated the 100% stats plugin. Should work better now. If you still have problems tell me and i'll see what i can do.

https://github.com/kugelrund/LiveSplit.Quake2_100 (the dll is in the Components directory)

I don't have a splits file to split on each map for 100% either, seems too much to me. But you can always create it by yourself if you really want to

DraQu likes this
GermanySphere9 years ago

Hey guys,

i was wondering what you guys think about adding ingame time as a second timing method which could just be the sum of all track times. Speedrun.com supports having multiple timings, so we could have both real time and ingame time at the same time. Atm with just real time people with slow computers have a huge disadvantage because of the importance of loading times.

Patcvam likes this
GermanySphere9 years ago

Just a heads up for those who haven't heard of it yet, there's an autosplitter for LiveSplit now. To use it just type "Quake II" as game name in the splits editor of LiveSplit and click the button "Activate" that appears. Set it up by clicking on "Settings".

If you have any questions or bug reports, tell me.

For those who are interested, here is the source code: https://github.com/kugelrund/LiveSplit.Quake2

Here's a splits file that splits automatically on every map: https://splits.io/9zj

AndreaRovenski likes this
About Sphere
Joined
10 years ago
Online
today
Runs
219
Games run
Star Trek: Voyager - Elite Force
42
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Quake
Quake
Last run 1 year ago
23
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Quake II (PC)
Quake II (PC)
Last run 7 years ago
20
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DOOMBRINGER
DOOMBRINGER
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18
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Star Trek: Armada
Star Trek: Armada
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15
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Star Trek: Armada II
Star Trek: Armada II
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14
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Daikatana
Daikatana
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8
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Games moderated
Quake Mission Pack 1: Scourge of Armagon
459
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Star Trek: Armada II
Star Trek: Armada II
Last action 5 months ago
120
actions
Star Trek: Voyager - Elite Force
Star Trek: Voyager - Elite Force
Last action 4 months ago
71
actions
Star Trek: Armada
Star Trek: Armada
Last action 3 months ago
43
actions
DOOMBRINGER
DOOMBRINGER
Last action 1 year ago
40
actions
Quake II (PC)
Quake II (PC)
Last action 1 month ago
22
actions
Star Trek: Colony 7
Star Trek: Colony 7
Last action 4 years ago
9
actions
Star Trek: Elite Force II
Star Trek: Elite Force II
Last action 1 year ago
7
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