agreed.
yes, i did just like WillWagnerMusic did too.
Just like the title says, there is a SNES Version of Strike Gunner S.T.G and i just want to know if it's going to be added in the Category or in a seperate Category.
On an Actual Cartridge, you wouldn't see that quick skip. But because the RetroArch Version with FixGB Core was built differently and i guess it was in an Alpha State, making it unstable, glitchy and all sorts of stuffs. The last time i tested FixGB (without Retroarch), it doesn't have that skip thing so it's safe to assume it's only the RetroArch with FixGB Core that brings up the issue. That's why it's best to use BGB or Gambatte since it's Real Time Clock and has an accurate way to behave like a Gameboy on the Console (no skipping and all that mess).
Not sure if i answered your Question.
It's an emulator difference, the skipping cutscenes only works with Retroarch FixGB v0.82 Alpha (haven't tested other versions). It really shouldn't be allowed imo and from what i see the Rules been changed, so the only Emulators that should be used is BGB and Gambatte. I dunno if the mod gonna remove both of the Runs or just keeping them.
Thank you. I was attempting to finish the game under 5 minutes and then publish it but this run is enough for me.