Threads
GermanyOh_DeeR8 years ago

Hi there! As a workaround for the currently insufficient platform selection options I've added an extra variable to the leaderboards on speedrun.com/sml2. The background is that I think it should be mandatory to specify the emulator during submission if you used one - mainly to make moderation easier, but also to add valuable information. The problem about doing this with an extra variable is, well, I guess it's just not intended to be used for something like this. It has the nasty effect that the variable shows up as some kind of category in the run overview of a user. Example: http://i.imgur.com/9qBCvWa.jpg It is also not possible, as far as I can see, to change the position of the extra column on the leaderboards. Having extra variables is a good workaround for current shortcomings of the site, but I understand that it probably wasn't intended for this. So here's my suggestion for increasing the usability for extra variables: Would it be possible to simply hide the extra variable from everywhere except the page of the individual submission?

And on a more general note: is a revision of how the site handles platforms on your to-do list? Right now it is not clear whether the platform variable is meant to indicate the systems with an official release of a game or platforms that speedruns are performed on. Currently, it's a weird hybrid that doesn't serve either purpose sufficiently.

GermanyOh_DeeR8 years ago

Hello! I think I can speak on behalf of a large part of the GB speedrun community and here is what's been bothering us for a long time now: We're in the great situation that with BGB and Gambatte there are 2 very accurate emulators when it comes to GB speedrunning. Therefore, emulator submissions are treated no different than console runs on the leaderboards for a vast majority of games (there are, however, emulation differences in some games/categories: memory-related glitches, e.g., where emulator submissions are excluded). Anyways, there would be no issue if runners would stick to accurate emulators, but sadly VBA and its derivatives are still a widespread annoyance for leaderboard moderators and, eventually, runners of GB games alike. Having comprehensive joint leaderboards with emulator and console runs side by side is a great thing. It encourages new competitive runners to give speedrunning and sharing their results a try without having to lock in and spend a triple digit amount of money on a hobby they're not really sure about yet. However, with VBA still being so widespread and not everyone aware of its inaccuracy, many leaderboards are currently filled with invalid runs, including lower ranks and top positions alike. This issue has been known for many years already and there are still VBA submissions coming in left and right. My stance is that I don't want to exclude emulator runs in general, at all, but rather spread the word about accurate emulation and help to fix the current leaderboards accordingly. Above all, leaderboards should be fair and achievements compareable. Past submissions obviously would have to be filtered "manually". That's pretty much every single game community's individual choice and it can be tedious depending on the number of submissions. However, for the present and future I'd like to request a feature that tackles the issue before such runs land on the leaderboards. There IS already the checkbox to mark a run as played on emulator. It would help a lot if the submitter had to specify the emulator they used during the submission process (not a dropdown, but a text field, I suppose, since a fixed list would be rather long and likely still not comprehensive), coupled with a note that VBA is NOT a valid option - maybe appended with a recommendation of BGB and Gambatte. If there was a way to make that mandatory for all GB games that would be ideal. This could, of course, be applied to any platform for which accurate emulators exist. I'd like to hear a few opinions on this - from speedrunners and site admins alike, preferrably.

Thanks & see you around!

AndreaRovenski, Aureus_Lunae and 4 others like this
GermanyOh_DeeR8 years ago

Just for documentation. Mugg said someone else had reported the game freezing just as the Can Can ended.

GermanyOh_DeeR8 years ago

I only tried from 1 savestate, but could get it somewhat regularly after a short warmup. Needs at least a 2 frame jump from the first to second flying platform. Even got it twice in a row here.

GermanyOh_DeeR8 years ago

(There'll probably be a proper highlight of this later) I don't know if this has been observed as extreme as this - I had not seen this before. Not sure if it could be utilized for speed somehow. The first guess is that lag may play a role here.

About Oh_DeeR
Joined
10 years ago
Online
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Runs
128
Games run
Super Mario Land 2: 6 Golden Coins
72
Runs
Tetris (Game Boy)
Tetris (Game Boy)
Last run 5 years ago
19
Runs
F-1 Race (GB)
F-1 Race (GB)
Last run 7 years ago
12
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Super Mario Land
Super Mario Land
Last run 8 years ago
8
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Super Metroid
Super Metroid
Last run 6 years ago
7
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Tetris DX
Tetris DX
Last run 8 months ago
6
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Wario Land: Super Mario Land 3
Wario Land: Super Mario Land 3
Last run 10 years ago
2
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The Rescue of Princess Blobette
The Rescue of Princess Blobette
Last run 9 months ago
2
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Games followed
Super Mario Land 2: 6 Golden Coins
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Gimmick!
Gimmick!
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106
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Super Mario Land
Super Mario Land
Last visit 1 year ago
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Wario Land: Super Mario Land 3
Wario Land: Super Mario Land 3
Last visit 2 years ago
151
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Super Mario Land 2 DX
Super Mario Land 2 DX
Last visit 1 year ago
237
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Tetris (Game Boy)
Tetris (Game Boy)
Last visit 1 year ago
666
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Super Metroid
Super Metroid
Last visit 1 year ago
246
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Multiple Classic Mario Games
Multiple Classic Mario Games
Last visit 1 year ago
97
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Games moderated
Super Mario Land 2: 6 Golden Coins
665
actions
Super Mario Land
Super Mario Land
Last action 2 years ago
148
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F-1 Race (GB)
F-1 Race (GB)
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95
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Super Mario Land 2 DX
Super Mario Land 2 DX
Last action 1 year ago
22
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The Rescue of Princess Blobette
The Rescue of Princess Blobette
Last action 4 years ago
2
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